Browsing Institutt for datateknologi og informatikk by Title
Now showing items 2848-2867 of 6592
-
Gamified Self-management Solution Supporting Healthy Eating Habits for Children
(Master thesis, 2021)Overvekt og fedme utgjør en av de store helseutfordringene for barn over hele verden, og kan medføre flere alvorlige sykdommer. Det er gjort flere forsøk på å løse dette problemet ved hjelp av digitale verktøy, gjennom ... -
Gamifying an Oil-Gas-Water Separation Process in a Process Control System to Improve Operators' Motivation, Skills, and Process Understanding
(Master thesis, 2012)Serious games and its related fields have lately received a lot of interest due to their potential for training and education. Serious games can be defined as (digital) games that are used for reasons other than entertainment. ... -
Gamifying informal learning activities using interactive displays: an empirical investigation of students’ learning and engagement
(Journal article; Peer reviewed, 2017)Interactive displays (IDs) are increasingly employed in informal learning environments, where they are seen as a medium for enhancing students’ creativity, and engagement. Due to the larger space they provide and thus the ... -
Gamifying research in software engineering
(Journal article; Peer reviewed, 2018)It is a non‐trivial task for research‐centric courses in the software engineering curriculum to compete and engage students on the same level as the practical, software development courses. Practical software development ... -
Gamifying Schools: Utilising Game Concepts to Enhance Learning
(Master thesis, 2013)Engaging elementary school students in various school subjects has always been a difficult task for teachers. In recent years, research on using computer games for educational purposes has shown that situated learning can ... -
Gamifying TDT4100
(Master thesis, 2018)There have been major advancements in information technology lately, and therefore an ever growing need for good programmers. This leads to more programming students, and an increasing pressure on the educators. The course ... -
Gamifying the MITRE ATT&CK for Cyber Security Training using the COFELET Framework
(Master thesis, 2022)Cyberangrep blir mer sofistikerte og endrer seg raskt. Godt trente cybersikkerhetsansatte er nødvendig for å holde styr på disse angrepene, og dette begynner med en godt utdannet og godt trent kandidat. Mens cybersikkerh ... -
Gamut Mapping in RGB Colour Spaces with the Iterative Ratios Diffusion Algorithm
(Journal article; Peer reviewed, 2017)ifferent reproduction devices can have different sets of re-producible colours. These sets are called gamuts. The processof transforming colours from one device (or image) gamut to an-other is called gamut mapping. Gamut ... -
Gap terminology and related combinatorial properties for AVL trees and Fibonacci-isomorphic trees
(Journal article; Peer reviewed, 2018)We introduce gaps that are edges or external pointers in AVL trees such that the height difference between the subtrees rooted at their two endpoints is equal to 2. Using gaps we prove the Basic-Theorem that illustrates ... -
Gastrin activates autophagy and increases migration and survival of gastric adenocarcinoma cells
(Journal article; Peer reviewed, 2017)Background: The peptide hormone gastrin exerts a growth-promoting effect in both normal and malignant gastrointestinal tissue. Gastrin mediates its effect via the cholecystokinin 2 receptor (CCKBR/CCK2R). Although a ... -
Gaze insights into debugging behavior using learner-centred analysis
(Chapter, 2018)The presented study tries to tackle an intriguing question of how user-generated data from current technologies can be used to reinforce learners' reflections, improve teaching practices, and close the learning analytics ... -
Gaze Interaction for Handheld Multi-touch Devices - An Explorative Study
(Master thesis, 2016)This thesis explores how promising gaze interaction can replace touch interaction on handheld multi-touch devices. A set of three modules have been developed that use gaze as interaction method. These modules are run through ... -
Gaze-Driven Design Insights to Amplify Debugging Skills: A Learner-Centered Analysis Approach
(Journal article; Peer reviewed, 2018)This study investigates how multimodal user-generated data can be used to reinforce learner reflection, improve teaching practices, and close the learning analytics loop. In particular, the aim of the study is to utilize ... -
GDP: Using Dataflow Properties to Accurately Estimate Interference-Free Performance at Runtime
(Journal article; Peer reviewed, 2018)Multi-core memory systems commonly share resources between processors. Resource sharing improves utilization at the cost of increased inter-application interference which may lead to priority inversion, missed deadlines ... -
GDPR Staff Training in IT companies: A Game-Based Approach
(Master thesis, 2020)Personvernforordningen (GDPR) trådte i kraft mai 2018, og hadde som hovedformål å beskytte personvernet til EU- og EØS-borgere. Innføring av denne forordningen krevde at virksomheter som arbeider med personopplysninger med ... -
GDPR Staff Training in IT Companies: A Game-Based Approach
(Master thesis, 2020)Personvernforordningen (GDPR) trådte i kraft mai 2018, og hadde som hovedformål å beskytte personvernet til EU- og EØS-borgere. Innføring av denne forordningen krevde at virksomheter som arbeider med personopplysninger med ... -
GE@ ICSE: Third Workshop on Gender Equality, Diversity, and Inclusion in Software Engineering
(Journal article, 2023)The software engineering community is realising that diversity plays a key role to the creation of a successful and competitive context for software development and research. Such diversity refers to the combination many ... -
Gender Differences in Psychosocial Experiences with Humanoid Robots, Programming, And Mathematics Course
(Peer reviewed; Journal article, 2021)Introduction: There is a gender imbalance in Computer science (CS) and STEM education and careers where males are more represented. With evolving technologies arising and the need for a more diverse workforce, it is important ... -
Gender Equality in Information Technology Processes: A Systematic Mapping Study
(Journal article, 2023)Information Technology (IT) plays a key role in the world we live in. As such, its relation to the 17 Sustainable Development Goals (SDGs) stated by the United Nations to improve lives and health of the people and the ... -
Gender Equality in Tech Entrepreneurship: A Systematic Mapping Study
(Chapter, 2022)The largest gender gaps within entrepreneurship today are in the Information Technology (IT) sector, where male entrepreneurs are more than twice as likely as women to operate. The current gender gap in tech society needs ...