Now showing items 6514-6533 of 6564

    • Who Will Be the Leaders in Top Academic Positions in Entertainment Computing? 

      Jaccheri, Maria Letizia; Khodambashi, Soudabeh; De Moor, Katrien; Özgöbek, Özlem; Kralevska, Katina (Chapter, 2018)
      To address the issue of under-represented women in Entertainment Computing (EC), this paper builds on a set of theoretical references and ongoing projects to propose a set of guidelines that can be used to set up projects ...
    • Whole Team Thinking and Success Factors in Large Scale Agile Development - An Exploratory Case Study 

      Syversen, Tina Christin (Master thesis, 2016)
      Agile software development has been the preferred method since it was introduced as a software development method in 2001. It was originally intended for small co-located teams but in later years it has experienced widespread ...
    • Why are neural networks vulnerable to adversarial examples? 

      Mundal, Halvor (Master thesis, 2020)
      Nevrale nettverk har det siste tiåret vist seg å ha utmerket ytelse i et bredt spekter av oppgaver, og kan til og med utkonkurrere mennesker på enkelte områder. Imidlertid har de også vist seg å være sårbare for små, ...
    • Why developing country Nepal should use social media in public offices? 

      Khatri, Bodh Bahadur (Master thesis, 2017)
      Now a day s usefulness of Social Media can be seen in every sphere of the people s life. Peoples are using social media to communicate with each other, to get entertainment, to create, share and exchange information s, ...
    • Wide-Attention and Deep-Composite Model for Traffic Flow Prediction in Transportation Cyber-Physical Systems 

      Zhou, Junhao; Dai, Hong-Ning; Wang, Hao; Wang, Tian (Peer reviewed; Journal article, 2020)
      Recently, traffic flow prediction has drawn significant attention because it is a prerequisite in intelligent transportation management in urban informatics. The massively-available traffic data collected from various ...
    • WiGiG som aksessteknologi - et supplement til fiberinfrastruktur? 

      Høyland, Ingve Andreas (Bachelor thesis, 2019)
      Hensikten med denne oppgaven er å vurdere anvendeligheten av WiGiG som aksessteknologi. Oppgaven beskriver og evaluerer resultater knyttet til et pilotprosjekt Lyse har gjennomført i et boligfelt i Sandnes. Ved å samle inn ...
    • Wiki i skolen 

      Zachariasen, Christian Rudi (Master thesis, 2010)
      Prosjektet gikk ut på å sette opp Wiki-programvare for en ungdomsskole, og undersøke hvordan elever brukte denne, samt sammenligne bruken mot kjente sosiale nettverk som Wikipedia. Et av forskningsspørsmålene var hvorvidt ...
    • Wind Farm Layout Optimization using Population Distributed Genetic Algorithms 

      Tangen, Helene (Master thesis, 2016)
      Wind turbine technology is a promising source of renewable energy. However, the potential of wind turbine technology can not be utilized unless the wind farm layout is efficient. The challenge with wind farm layout ...
    • Windows Virtual Desktop 

      Halldorsdottir, Eir Maria; Maalø, Joachim (Bachelor thesis, 2020)
      Denne oppgaven viser oppsett av Windows Virtual Desktop, en ny Desktop-As-A-Service fra Microsoft, basert på en casebeskrivelse for en fiksjonell bedrift. Målet vårt var å gi et helhetlig bilde av hvordan man kan ta i bruk ...
    • WIP: “It’s a Trap!”—How Speculation Invariance Can Be Abused with Forward Speculative Interference 

      Aimoniotis, Pavlos; Sakalis, Christos; Själander, Magnus; Kaxiras, Stefanos (Chapter, 2021)
      Side-channel attacks based on speculative execution access sensitive data and use transmitters to leak such data during wrong-path execution. Speculative side-channel defenses have been proposed to prevent such information ...
    • Wireframing in Co-Design with and for Children 

      Svedenborg, Sarah (Master thesis, 2018)
      This thesis investigates how digital wireframing tools can be included into co-design with children for creating high-tech/low-fidelity prototypes, and how the wireframing activity influences the design process as a whole. ...
    • WISEMOD: A Framework that Combines Workflow, Ontology and Semantic Web Service Technologies: Proof of Concept: Implementation of a prototype 

      Fiskvik, Even André; Rygh, Jørgen (Master thesis, 2006)
      This project builds upon the results of a prestudy performed by the same authors in the latter part of 2005. Both this project and the prestudy was performed under the ongoing WISEMOD effort at the Norwegian University of ...
    • Wizard Wars. Android game development 

      Lande, Jon Sætheren; Hilden, Anders Einar; Kohmann, Ole Marius (Bachelor thesis, 2011)
      This project implemented a two player game on mobile devices running the Android operating system. The game, named Wizard Wars, used network communication between the two players, allow them to play on separate devices ...
    • WLAN-SIM som sikker plattform for tjenesteutvikling 

      Sund, Jan Marius Grimstad (Master thesis, 2008)
      Bruken av mobiltelefoner har de siste årene eksplodert og det jobbes stadig med utvikling av nye tjenester. For at mobiltelefonen skal få innpass i bruksområder der betaling og autentisering står i fokus ser teleindustrien ...
    • Women and computer games 

      Jaccheri, Maria Letizia; Wang, Alf Inge; Ask, Kristine; Petersen, Sobah Abbas; Brend, Kristina (Journal article, 2017)
      This full day workshop welcomes contributions that enhance the state of the knowledge about the relation between women and computer games. Women have often been seen as consumers of computer games. The current landscape ...
    • Women and Open Source Software Development 

      Onsøien, Magni (Master thesis, 2006)
      The Open Source community seems to suffer from a lack of female developers. In this thesis I have looked at different initiatives to increase the female participation. According to other studies the percentage of female ...
    • Women’s Professional Career and Culture: Software Organizations in India 

      Mishra, Deepti; Mishra, Sushma; Ostrovska, Sofiya (Peer reviewed; Journal article, 2022)
      In this work, we conduct an investigation on perspectives and existing barriers for women trying to pursue a career in the Indian software industry. The study is focused on three dimensions: organizational policies and ...
    • WoolPlot: A Visual Wool Profiler 

      Hemmen, Peter (Master thesis, 2011)
      Task-based programming involves creating tasks, which can be run independently of each other, and letting the run-time system schedule the tasks on the underlying architecture. Wool is a new library for task-based programming ...
    • Word Embedding based on Low-Rank Doubly Stochastic Matrix Decomposition 

      Sedov, Denis; Yang, Zhirong (Chapter, 2018)
      Word embedding, which encodes words into vectors, is an important starting point in natural language processing and commonly used in many text-based machine learning tasks. However, in most current word embedding approaches, ...
    • Work-from-home impacts on software project: A global study on software development practices and stakeholder perceptions 

      Nguyen, Anh Duc; Khanna, Dron; Le, Giang Huong; Greer, Des; Wang, Xiaofeng; Zaina, Luciana Martinez; Matturro, Gerardo; Melegati, Jorge; Guerra, Eduardo; Kettunen, Petri; Hyrynsalmi, Sami; Edison, Henry; Sales, Afonso; Chanin, Rafael; Rutitis, Didzis; Kemell, Kai-Kristian; Aldaeej, Abdullah; Mikkonen, Tommi; Garbajosa, Juan; Abrahamsson, Pekka (Peer reviewed; Journal article, 2023)
      Context The COVID-19 pandemic has had a disruptive impact on how people work and collaborate across all global economic sectors, including software business. While remote working is not new for software engineers, forced ...