Blar i Institutt for datateknologi og informatikk på tittel
Viser treff 4029-4048 av 6569
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Mobile Technologies to Support Discussion Groups within in Distance Education in Developing Countries
(Master thesis, 2007)During the autumn project we explored how mobile technologies could be used to improve collaboration in distance education in developing countries. During this study we identified the importance of discussion groups. In ... -
Mobile tjenester for helsepersonell i bymiljø - et case studie
(Master thesis, 2015)I denne studien har jeg studert arbeidet til Uteseksjonen i Oslo, og ut av dette gjennomført en brukersentrert designprosess for å komme frem til en prototype på en app som de ansatte i Uteseksjonen kan bruke mens de gjør ... -
Mobile User Interface for a patient-centered health care application
(Master thesis, 2017)Low back pain is a prevalent issue in the developed world as people adopt a more sedentary lifestyle. This thesis gives insight to available interactive health communication applications for self-managing non-specific low ... -
Mobile widgets: Utfordringer og løsninger ved bruk av widgets på mobiltelefoner
(Master thesis, 2007)Widgets er små miniapplikasjoner som er utviklet for å utføre en begrenset oppgave. De er ofte tilkoblet internett slik at de kan hente ned data fra forskjellige tjenester. Slike widgets kan for eksempel vise de siste ... -
Mobility Analytics - Undersøkelse av mobildata for Ruter AS
(Research report, 2019) -
Mobility and context-awareness in workflow systems
(Master thesis, 2004)This project aims to describe how workflow systems can integrate and make use of context information from context rich environments, to enhance the execution of workflow processes. Context information can for example be ... -
Mobilspill som insentiv til oppmøte på skolen
(Master thesis, 2015)Denne avhandlingen dreier seg om bruken av spillelementer for å motivere studenter til å møte opp i timeplanlagte aktiviteter. Det gis en introduksjon i begrepene gamification, serious ga-mes, pervasive games, og flow. ... -
Mobiltelefonitellinger - Case-studie av Bygdøy og Fornebu
(Research report, 2021)I dette notatet studeres mobilitetsdata på timesnivå tilrettelagt av Telia fra deres mobilnett. For områdene Fornebu og Bygdøy korreleres denne datakilden med trafikktellinger fra Fjellinjen og passasjertellinger fra Ruter, ... -
Model based analysis of IT support in the agricultural value chain
(Master thesis, 2007)During the last decade, use of fragmented IT systems and support for agricultural purposes in Norway has increased dramatically. However, very little analytical and empirical research has been carried out to determine ... -
Model Driven Enterprise Analysis: A model-driven tool-assisted process for criticality and availability analysis of enterprise systems
(Master thesis, 2006)Today more and more companies acquire enterprise-scale solutions for their organization. Enterprise-scale solutions connect departments and business functions in the organization in order to facilitate the coordination, ... -
A Model to Evaluate the Acceptance and Usefulness of Enterprise Architecture for Digitalization of Cities
(Peer reviewed; Journal article, 2021)Purpose Enterprise architecture (EA) is usually adopted as an approach for managing enterprise complexities and aligning business and information technology (IT) capabilities. Although IT practitioners and researchers ... -
A Model-Driven Approach for the Management and Enforcement of Coding Conventions
(Journal article; Peer reviewed, 2023) -
Model-Driven Development of REST APIs
(Master thesis, 2015)The domain of REST APIs contains highly repetitive code which needs to be written ev- ery time there is a need for a new REST API. When developing client-side applications, like web applications or native applications, one ... -
Model-Driven Game Development Addressing Architectural Diversity and Game Engine-Integration
(Doctoral thesis at NTNU;2015:256, Doctoral thesis, 2015)Model-Driven Game Development (MDGD) is an emerging research field, which uses models to specify some or all of the game elements that traditionally had been manually coded. The PhD thesis presents research in the MDGD ... -
Model-driven Game Development: A Literature Review
(Peer reviewed; Journal article, 2019)Model-driven game development (MDGD) introduces model-driven methodology to the computer game domain, shifting the focus of game development from coding to modeling to make game development faster and easier. The research ... -
Model-driven measurements of a bank system
(Master thesis, 2005)Model-driven measurements of a bank system -
Model-Free All-Source-All-Destination Learning as a Model for Biological Reactive Control
(Journal article; Peer reviewed, 2021)We present here a model-free method for learning actions that lead to an all-source-all-destination shortest path solution. We motivate our approach in the context of biological learning for reactive control. Our method ... -
Model-free Control of Partially Observable Underactuated Systems by pairing Reinforcement Learning with Delay Embeddings
(Peer reviewed; Journal article, 2022)Abstract: Partial observability is a problem in control design where the measured states are insufficient in describing the systems trajectory. Interesting real-world systems often exhibit nonlinear behavior and noisy, ... -
Modeling Communication on Multi-GPU Systems
(Master thesis, 2009)Coupling commodity CPUs and modern GPUs give you heterogeneous systems that are cheap, high-performance with incredible FLOPS counts. Recent evolution of GPGPU models and technologies make these systems even more appealing ... -
Modeling concept drift: A probabilistic graphical model based approach
(Journal article; Peer reviewed, 2015-11-22)An often used approach for detecting and adapting to concept drift when doing classification is to treat the data as i.i.d. and use changes in classification accuracy as an indication of concept drift. In this paper, ...