Browsing Institutt for datateknologi og informatikk by Title
Now showing items 1456-1475 of 6756
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CT Image Segmentation Using Deep Learning
(Master thesis, 2024)På grunn av hastighet, rimelighet og høy bildekvalitet, er CECT ofte det foretrukne valget for medisinske undersøkelser. Imidlertid, i noen tilfeller, på grunn av allergier eller andre årsaker, er det ikke passende å ... -
CT Scanning as a Tool for Quality Assurance and Additive Manufacturing
(Bachelor thesis, 2022)Additiv tilvirkning er i stadig vekst og kan erstatte konvensjonell produksjon på mange områder, og behovet for kvalitetssikring er stort. Jotne EPM Technology er en ledende aktør innen utveksling av produktdata. De vil ... -
CubicProject: Integrere tester i et smidig prosjektstyringsverktøy
(Master thesis, 2007)Med økende bruk av smidige metoder de siste årene, har vi også fått et økt behov for teststrategier som enhetstesting, integrasjonstesting, regresjonstesting og akseptansetesting. De fleste testene er utviklerenes ansvar, ... -
Cultural and Personality Predictors of Facebook Intrusion: A Cross-Cultural Study
(Peer reviewed; Journal article, 2016)The increase in the number of users of social networking sites (SNS) has inspired intense efforts to determine intercultural differences between them. The main aim of the study was to investigate the cultural and personal ... -
Cultural Correlates of Internet Addiction
(Journal article; Peer reviewed, 2019)Increasing problems connected with excessive Internet use can be observed all over the world. Internet addiction is defined as excessive involvement in the Internet with negative consequences. The main aim of the study was ... -
Cultural probes som metode for å utforske bruk av mobiltelefoner: En empirisk undersøkelse
(Master thesis, 2009)Cultural probes er en metode som skal gi designerne innblikk i brukernes verden ved å gi disse verktøy til å dokumentere, reflektere rundt og uttrykke sine tanker om miljø og handlinger. Denne oppgaven gjør en sammenlignende ... -
Cumulative Citation Recommendation
(Master thesis, 2018)Keeping knowledge bases such as Wikipedia up-to-date with the latest information is a difficult task in the information age: Every day thousands of news articles, blog posts, opinions are published on the Internet and if ... -
Curriculum Learning for agents in pixel based 3D Environments
(Master thesis, 2017)This thesis explores Curriculum Learning in Deep-RL. The focus is on VizDoom, an 3D environment with pixels as state representation. Two new curriculum methods are proposed. One simplifies the frames by using image processing ... -
Customer Engagement in Agile Sofware Development
(Master thesis, 2010)Agile methods promise an ideal approach to customer involvement. However, the success relies on having a full-time dedicated, on-site customer representative working in closecollaboration with the developers throughout all ... -
Customer Success fokusert analyse av kundegrupperinger
(Bachelor thesis, 2020)Denne bacheloroppgaven er gitt av Signicat AS. Den utforsker mulighetene ved å gjennomføre proaktiv kundeanalyse, basert på forretningsmetodikken Customer Success. Forretningsmetodikken ønsket i oppgaven ble presisert av ... -
Customizable dashboards
(Bachelor thesis, 2022)Et dashboard er et datavisualiseringsverktøy som kan brukes til å formidle et system eller en tjenestes viktigste prestasjonsindikatorene til brukeren. For å kunne formidle store datamengder til brukere av ulik bakgrunn ... -
Customizing Cyberspace: Methods for User Representation and Prediction
(Doktoravhandlinger ved NTNU, 1503-8181; 2004:28, Doctoral thesis, 2004)Cyberspace plays an increasingly important role in people’s life due to its plentiful offering of services and information, e.g. the Word Wide Web, the Mobile Web and Online Games. However, the usability of cyberspace ... -
CutWear - digitalisering av tunnelbransjen
(Bachelor thesis, 2019)Denne bacheloroppgaven svarer på oppgaven fra Institutt for bygg- og miljøteknikk, NTNU og The Robbins Company, Seattle/Solon, USA. Den overordnede hensikten med oppgaven var å bidra til digitalisering av tunnelbransjen. ... -
Cyber Attacks for Sale
(Chapter, 2020)The infamous darknet hosts an underground economy for illegal goods and services, some of which can be purchased and used for cyber attacks. By analyzing the properties and popularity of such items, we can get indications ... -
Cyber security education for children through gamification: research plan and perspectives
(Chapter, 2020)With the advancement of technology and the development of new tools, games, applications and social media sites, it is getting difficult every day to keep up with threats and vulnerabilities associated with these tools, ... -
Cyber-physical Hardening of the DigitalWater Infrastructure
(Chapter, 2023)Water supply and drainage systems, which are categorized as critical infrastructure, serve a crucial role in preserving societal health and well-being. Since climate change effects, harsher regulations, population changes, ... -
CyberAIMs: A tool for teaching adversarial and systems thinking
(Chapter, 2018)CyberAIMs stands for Cyber Agents’ Interactive Modeling and Simulation. We designed this tool in order to use it as an educational tool to teach Master students in a Cyber security course. This paper aims to describe the ... -
Cybercrime Economy - A Netnographic Study on the Dark Net Ecosystem for Ransomware
(Master thesis, 2018)Black hat hackers are far more shrewd than the public's stereotypical perception of them. They are no longer script kiddies who are trying to impress their social circles, but skilled businessmen with the general aim to ... -
Cybersecurity awareness for children: A systematic literature review
(Peer reviewed; Journal article, 2021)Cybersecurity for children has received much attention and has become a rapidly growing topic due to the increased availability of the internet to children and their consequent exposure to various online risks. This paper ... -
Cycle GANs for Forgery Detection
(Master thesis, 2021)Med den økende egenskapene til dype læringsmodeller blir bekymringene reist om bruk av maskinlæring som et verktøy for å generere falsk media. Dette gjøres vanligvis ved hjelp av generative nevrale nettverksarkitekturer ...