Intelligent agents in computer games
Master thesis
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http://hdl.handle.net/11250/251298Utgivelsesdato
2008Metadata
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Sammendrag
In this project we examine whether or not a intelligent agent can learn how to play a computer game using the same inputs and outputs as a human. An agent architecture is chosen, implemented, and tested on a standard first person shooter game to see if it can learn how to play that game and find a goal in that game. We conclude the report by discussing potential improvements to the current implementation.