Browsing Institutt for informasjonssikkerhet og kommunikasjonsteknologi by Title
Now showing items 1035-1054 of 2594
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Functional Broadcast Repair of Multiple Partial Failures in Wireless Distributed Storage Systems
(Peer reviewed; Journal article, 2021)We consider a distributed storage system with n nodes, where a user can recover the stored file from any k nodes, and study the problem of repairing r partially failed nodes. We consider broadcast repair , that is, d ... -
Fundamental Relationships for Deriving QoE in Systems
(Chapter, 2019)In the context of subjective user studies conducted to derive relationships between influence factors and QoE, user diversity leads to distributions of user scores for test conditions. Such models are commonly exploited ... -
Fusion network performance experiment
(Master thesis, 2013)Hybrid optical packet/circuit switched networking architectures are increasingly becoming an interesting research field. They integrate multiple switching techniques to achieve better quality of service and to improve ... -
Fusion Network Performance: An Integrated Packet/Circuit Hybrid Optical Network
(Master thesis, 2013)IP traffic increase has resulted in a demand for greater capacity of the underlying Ethernet network. As a consequence, not only Internet Service Providers (ISPs) but also telecom operators have migrated their mobile ... -
Future Rail Communication - Implementation Scenarios for LTE
(Master thesis, 2013)Today, Jernbaneverket uses GSM-R as their standard for cellular communication. However, this will change in the future and a proposed solution is to use LTE as the next generation standard. This work shall therefore ... -
Fuzzing the Pacemaker Home Monitoring Unit
(Master thesis, 2020)Ved introduksjonen av IoT-teknologi har vi sett en økning av antall enheter som er koblet på internett. Det preger også den medisinske verden, hvor denne teknologien blir benyttet for å sikre best mulig pasientbehandling. ... -
Fuzzing the Pacemaker Home Monitoring Unit
(Master thesis, 2020)Ved introduksjonen av IoT-teknologi har vi sett en økning av antall enheter som er koblet på internett. Det preger også den medisinske verden, hvor denne teknologien blir benyttet for å sikre best mulig pasientbehandling. ... -
Fuzzy logic model for digital forensics: A trade-off between accuracy, complexity and interpretability
(Journal article, 2017)The Cyber Crime Investigation is challenged by large and complex data as a key factor of emerging Information and Communication Technologies. The size, the velocity, the variety and the complexity of the data have become ... -
Gait analysis: Is it easy to learn to walk like someone else?
(Master thesis, 2007)NORSK: I denne masteroppgaven skal vi undersøke hvorvidt det er lett eller vanskelig å lære seg å gå som en annen persons slik at en vil bli godkjent av et autentiseringssystem som baserer seg på ganglag. I de senere ... -
Gait Mimicking: Attack Resistance Testing of Gait Authentication Systems
(Master thesis, 2009)Biometric technology is rapidly evolving in today's society. A large part of the technology has its roots hundreds, or even thousands of years back in time, while other parts are new and futuristic. Research suggest that ... -
Gait Recognition for Children over a Longer Period
(Chapter; Peer reviewed, 2011) -
Gait recognition under non-standard circumstances
(Master thesis, 2008)This thesis will look at the biometric feature gait, and how different circumstances impact the ability to perform authentication. We will use an accelerometer sensor in order to record the data. First of all are we going ... -
Gait Recognition using Time-of-Flight Sensor
(Chapter; Peer reviewed, 2011) -
Gait Recognition Using Wearable Motion Recording Sensors
(Journal article; Peer reviewed, 2009)This paper presents an alternative approach, where gait is collected by the sensors attached to the person's body. Such wearable sensors record motion (e.g. acceleration) of the body parts during walking. The recorded ... -
Game Consoles - Are they secure?
(Master thesis, 2007)NORSK: De nye spillkonsollene og håndholdte maskinene som finnes på markedet i dag er designet med tanke på Internett og flerspiller muligheter. De er også designet for å vare i mange år og for å være koblet til Internett ... -
Gamification as a neuroergonomic approach to improving interpersonal situational awareness in cyber defense
(Peer reviewed; Journal article, 2023)In cyber threat situations, the establishment of a shared situational awareness as a basis for cyber defense decision-making results from adequate communication of a Recognized Cyber Picture (RCP). RCPs consist of actively ... -
Gamification of Incident Response Training for Small and Medium-Sized Businesses
(Master thesis, 2023)Denne avhandlingen utforsker rollen «gamification» har i å påvirke opplæring i beredskapsplanlegging, og trening for små og mellomstore bedrifter (SMB’er). Selv om fokuset er på SMB’er i Norge, kan funnene være anvendelige ... -
Gamification of Information Security Awareness and Training
(Chapter, 2017)Security Awareness and Training (SAT) programs are commonly put in place to reduce risk related to insecure behaviour among employees. There are however studies questioning how effective SAT programs are in terms of improving ... -
Gathering Open Source Threat Intelligence from Twitter: An Integrated Supervised and Unsupervised Learning Approach
(Master thesis, 2020)Etterretning fra åpne kilder kan samles inn for mange formål, og innsamling av presis trusseletterretning fra åpne kilder kan være avgjørende når det kommer til effektiv håndtering av et cyberangrep. Spesifikke sårbarheter, ...