Android phone Game - Alien Destruction
Abstract
This bachelor project was to make a working game on the new Android OS for mobile phones. We started out creating a game idea (see Appendix:F). When we felt confident we had a high quality concept to work with, we went to the implementation stage. We had no experience in programming for Android, hence we spent a large amount of time learning the system. The needed functions of a game engine was made. A lot of work went into investigating how to optimize the code to run on system. This report will cower these methods used in our game implementation, and our experiences using this new platform. In conclusion, mobile games using this Android platform will only get better and better, as the community develop better utilities such as true OpenGL ES game engines. Developing games for these devices are very similar to normal PC games, but the restrictions to GPUs, screen size, and memory are really tough constraints. Overall we are pleased with the end result, given the limited resources for the project.