Browsing NTNU Open by Author "Skjermo, Jo"
Now showing items 1-20 of 28
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3D-visualisering av vegprosjekter med trafikkmodeller, 3ds Max 2016 og AIMSUN
Torstenson, Sebastian Nikolai (Master thesis, 2016)Denne masteroppgaven ser på mulighetene knyttet til en kombinert bruk av programvare for 3D-visualisering og trafikkmodellering. Autodesk 3ds Max og TSS AIMSUN skal brukes i håp om å fremstille et mer helhetlig bilde av ... -
Case-based reasoning in medical image diagnosis
Skjermo, Jo (Master thesis, 2001)In the last several years, there has been an increased focus on connecting image processing and artificial intelligence. Especially in the field of medical image diagnostics the benefits for such integration is apparent. ... -
CBR for road conditions on Norwegian alpine roads
Kolkinn, Mikael (Master thesis, 2017)This study s objective was to investigate various improvements to and the generali-zation of an existing CBR system for road conditions. Results indicate a slight per-formance improvement from using k-nearest neighbors ... -
CBR for Winter Road Operation at Dovrefjell
Gustafsson, Erik (Master thesis, 2016)In the winter, driving conditions can be worsened because of weather conditions. Roads that go over the tree line are particularly vulnerable to bad weather condition. In really bad weather, roads might even need to be ... -
Computational Fluid Dynamics in Flight Simulation
Klungsøyr, Rolf-Henning Ulstein (Master thesis, 2010)Simulating a flight is a complicated and computationally intensive task. Numerous techniques exist with different degrees of accuracy and performance. They range from using the drag and lift equations, to hull analysis and ... -
Computerised Methods and Device for Intuitive Use of the Human Hand for Touching and Re-shaping of Three-Dimensional Virtual Objects
Neshaug, Vegar (Master thesis, 2010)Today, the use of the mouse and keyboard input devices to interfacewith the computer is common almost regardless for what end the computeris used. This is no less true for users who daily work in three-dimensionalmodelling. ... -
Design, Testing and Validation of the ChIRP Robot Platform
Skjetne, Christian Berg (Master thesis, 2015)In this thesis we will explain the design process of the ChIRP robot platform. We will also test and validate the platform as a tool in cooperative AI research. The testing and validation will be conducted as three separate ... -
Environment re-creation methods for virtual heritage using a game engine with discernment of visual learning cues
Svånå, David (Master thesis, 2010)This thesis presents an analysis of visual cues and environmental hints gathered from computer games and cinematic theory. These cues can help users of interactive virtual worlds to navigate and understand them in a ... -
Fast Tree Rendering On The GPU
Kjær, Andreas Solem (Master thesis, 2005)Over the last few years, the computer graphics hardware has evolved extremely fast from supporting only a few fixed graphical algorithms to support execution of dynamic programs supplied by a developer. Only a few years ... -
Flocking for Road Traffic Efficiency Improvement - A Concept Study
Johansen, Sindre Ilebekk; Løvland, Andreas Sløgedal (Master thesis, 2015)This thesis presents a concept study into the viability of flocking as a future road traffic management system for automatic vehicles. The idea is to remove the road lanes and let the vehicles themselves decide on the most ... -
Framework for real-time forest fire animation: Simulating fire spread using the GPU
Kjærnet, Øystein (Master thesis, 2010)In 2009 Odd Erik Gundersen and Jo Skjermo described a conceptual framework for animating physically based forest fires. This project expands on their ideas with a focus on how modern graphics hardware can be utilized to ... -
Generation, Renderingand Animation of Polygon Tree Models
Skjermo, Jo (Doktoravhandlinger ved NTNU, 1503-8181; 2009:155, Doctoral thesis, 2009)This thesis contains a set of contributions that focuses on challenges in visualization of polygon models of trees, in particular models of tree stems and branches. These challenges cover a wide range of the visualization ... -
How Case-based Reasoning can be used to predict and improve Traffic Flow in Urban Intersections.
Andersen, Ole Johan (Master thesis, 2012)The traffic situation in urban areas has become a large problem over the recent years. Especially congestion during rush hours is becoming quite visible. Often, this can not be solved by simply building more roads, as most ... -
Important differences in embedded graphics programming: A guide for desktop programmers
Kristiansen, Magnus Ravndal (Master thesis, 2010)Embedded systems with advanced graphics capabilities are becoming a part of everyday life. The capabilities of these systems are limited compared to personal computers, and can be difficult to adapt to for new developers. ... -
Methods for Visualization of Trees
Ryeng, Tormod (Master thesis, 2009)As part of outdoor scenes, trees are important in a lot of computer games today. Still, their high complexity and tiny details make real-time rendering a challenge. This thesis looks at the possibilities for generating and ... -
Multimodal Behaviour Generation Frameworks in Virtual Heritage Applications: A Virtual Museum at Sverresborg
Stokes, Michael James (Master thesis, 2009)This masters thesis proposes that multimodal behaviour generation frameworks are an appropriate way to increase the believability of animated characters in virtual heritage applications. To investigate this proposal, an ... -
On Implementations of Bus Travel Time Prediction Utilizing Methods in Artificial Intelligence
Dahl, Erlend; Sjåfjell, Aleksander Aas; Skogen, Simen (Master thesis, 2014)Travel time prediction is an important part of intelligent transportation systems. This work is a continuationof a state-of-the-art review where the most prominent methods used for bus arrival prediction were investigated. ... -
Optimizing routes for snow plowing in Trondheim using evolutionary algorithms
Randby, Simon Glisic (Master thesis, 2015)In this thesis route optimization for snow plowing in Trondheim municipality (Norway) is explored. It is modeled as a node, edge, and arc routing problem, which has been shown to be NP-hard. To generate the routes a memetic ... -
Parametric Generation of Polygonal Tree Models for Rendering on Tessellation-Enabled Hardware
Nystad, Jørgen (Master thesis, 2010)The main contribution of this thesis is a parametric method for generation of single-mesh polygonal tree models that follow natural rules as indicated by da Vinci in his notebooks. Following these rules allow for a relatively ... -
Real time GPU-based simulation of wind influence on falling snow
Nordstoga, Åsmund Moen (Master thesis, 2005)Dette prosjektet presenterer en måte å simulere forskjellige aspekter ved hvordan vinden påvirker fallende snø. I stedet for å bruke fysisk baserte operasjoner er simuleringen basert på kinematisk kontrollerte bevegelser. ...