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dc.contributor.advisorRønningen, Leif Arnenb_NO
dc.contributor.authorNess, Stein Olavnb_NO
dc.date.accessioned2014-12-19T14:13:03Z
dc.date.available2014-12-19T14:13:03Z
dc.date.created2010-09-05nb_NO
dc.date.issued2006nb_NO
dc.identifier349003nb_NO
dc.identifierntnudaim:1306nb_NO
dc.identifier.urihttp://hdl.handle.net/11250/262026
dc.description.abstractThe Distributed Multimedia Plays (DMP) System Architecture provides combined adaptive scene resolution and traffic control in packet networks, see http://www.item.ntnu.no/~leifarne. This project focuses on adaptive scene composition declaration, specification and realisation, and comprises the following: * Review of 3D multiview, autostereoscopic object oriented audiovisual scenes theory and practice * Propose extensions to SMIL and SIP to handle adaptive composition of scenes consisting of distributed objects * Propose and demonstrate extensions to SMIL enabling 3D, transparency and custom shapesnb_NO
dc.languageengnb_NO
dc.publisherInstitutt for telematikknb_NO
dc.subjectntnudaimno_NO
dc.subjectSIE7 kommunikasjonsteknologino_NO
dc.subjectTelematikkno_NO
dc.titleComposing distributed 3D scenesnb_NO
dc.typeMaster thesisnb_NO
dc.source.pagenumber176nb_NO
dc.contributor.departmentNorges teknisk-naturvitenskapelige universitet, Fakultet for informasjonsteknologi, matematikk og elektroteknikk, Institutt for telematikknb_NO


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