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dc.contributor.advisorDowning, Keithnb_NO
dc.contributor.authorWestby, Petternb_NO
dc.date.accessioned2014-12-19T13:37:21Z
dc.date.available2014-12-19T13:37:21Z
dc.date.created2011-09-15nb_NO
dc.date.issued2011nb_NO
dc.identifier441325nb_NO
dc.identifierntnudaim:5779nb_NO
dc.identifier.urihttp://hdl.handle.net/11250/252494
dc.description.abstractTo make informed choices of encodings for Evolutionary Artificial Neural Networks, empirical data types of these is needed.In this thesis, the performance of a direct encoding specifying the weights of a fully connected feed-forward network is compared to the performance of two indirect Weighted Function Graph encodings on the task of playing the board game Othello, using evolution and coevolution.The results show that the indirect encodings perform better on the task in early generations in normal evolution, and slightly better in later generations under coevolution.%nb_NO
dc.languageengnb_NO
dc.publisherInstitutt for datateknikk og informasjonsvitenskapnb_NO
dc.subjectntnudaim:5779no_NO
dc.subjectMTDT datateknikkno_NO
dc.subjectIntelligente systemerno_NO
dc.titleEvolution of Artificial Neural Networks for Othello Board State Evaluationnb_NO
dc.typeMaster thesisnb_NO
dc.source.pagenumber65nb_NO
dc.contributor.departmentNorges teknisk-naturvitenskapelige universitet, Fakultet for informasjonsteknologi, matematikk og elektroteknikk, Institutt for datateknikk og informasjonsvitenskapnb_NO


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