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dc.contributor.advisorWang, Alf Ingenb_NO
dc.contributor.authorJensen, Remynb_NO
dc.date.accessioned2014-12-19T13:36:58Z
dc.date.available2014-12-19T13:36:58Z
dc.date.created2011-02-10nb_NO
dc.date.issued2010nb_NO
dc.identifier396518nb_NO
dc.identifierntnudaim:5299nb_NO
dc.identifier.urihttp://hdl.handle.net/11250/252364
dc.description.abstractThe goals of this project was to learn the industry standards of what good and challenging game AI was. The author reviewed literature on the topic and had personal correspondence where the research questions was answered by professionals within the field. The availability of open literature and the openness of the professionals really helped with understanding the industry standards to game AI.Using the information from the research a prototype system adhering to the industry standard was made with the intention of expanding it into an experimental prototype using unorthodox techniques to achieve the appearance of intelligence. By practical application of the methods learned it became apparent certain theoretical ideas was not optimally compatible with the provided framework. And a redesign of the conflicting module was nescecary.The system implemented performed well within the industry standards. But no experimental prototyping of unorthodox methods could be made with the system due to lack of time to implement such features. A couple of optimality tweaks been discovered since the end of the implementation phase of the project and the author will keep theese in mind when continuing work on the system in the future.nb_NO
dc.languageengnb_NO
dc.publisherInstitutt for datateknikk og informasjonsvitenskapnb_NO
dc.subjectntnudaim:5299no_NO
dc.subjectSIF2 datateknikkno_NO
dc.subjectKomplekse datasystemerno_NO
dc.titleVideo Games: Game AInb_NO
dc.typeMaster thesisnb_NO
dc.source.pagenumber58nb_NO
dc.contributor.departmentNorges teknisk-naturvitenskapelige universitet, Fakultet for informasjonsteknologi, matematikk og elektroteknikk, Institutt for datateknikk og informasjonsvitenskapnb_NO


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