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dc.contributor.advisorKofod-Petersen, Anders
dc.contributor.advisorSvendsrud (BEKK), Jarle
dc.contributor.authorFusdahl, Tor Egil
dc.date.accessioned2017-06-19T14:00:27Z
dc.date.available2017-06-19T14:00:27Z
dc.date.created2017-01-25
dc.date.issued2017
dc.identifierntnudaim:16176
dc.identifier.urihttp://hdl.handle.net/11250/2446410
dc.description.abstractThe project explores a case-based reasoning system for the miniature war game Warmachines. Case based reasoning is a powerful method for computer reasoning that mimics human problem solving. Adaptation is the main focus of the project and it attempts to improve user queries by replacing miniatures from an input army. The project compares several different techniques utilizing an expert group for a less biased evaluation of performance. An architectural description helps provide context to the CBR implementation and the project also gives an introduction to both CBR systems and Warmachine to help readers understand the domain.
dc.languageeng
dc.publisherNTNU
dc.subjectDatateknologi, Intelligente systemer
dc.titleCase Based Reasoning and Adaptation for Warmachine
dc.typeMaster thesis


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