Browsing Institutt for design by Author "Nowostawski, Mariusz"
Now showing items 1-7 of 7
-
Design of User Agency in Interactive Narrative
Zhou, Yijie (Master thesis, 2019)IN is a significant property in the development of digital media. The demand for IN products and services with good user experiences is increasing in business, consumer market and public sectors. However, the study of ... -
Exploring the Potential of a Serious Game as a Pre-simulation Strategy for Novice Nursing Students
Skardal, Vilde Katrine (Master thesis, 2021)Simuleringsbasert læring (SBL) er en viktig del av sykepleierutdanningen. Det blir både brukt som en erstatning for klinisk praksis, men også som et supplement til andre læringsmetoder. SBL er veletablert som en god måte ... -
Heuristic Evaluation and Usability Heuristics in Virtual Reality
Øvstegård, Katrine (Master thesis, 2019)Med stadige forbedringer i teknologi og maskinvare har Virtual Reality (VR) oppnådd en fornyet interesse og stadig flere VR-applikasjoner blir designet og utviklet for ulike bransjer og formål. Bransjer som har sett den ... -
How Usable are Block Explorers for Attesting Agreements Registered on Blockchains?
Arevalo Espinel, Daniel Fernando (Master thesis, 2019)Blockchain is a technology that makes it extremely difficult for any single one of the participants in a decentralized network to change what has been recorded at the end of a distributed ledger as time passes. The ... -
Open World Navigation and the Effects of Diegetic Elements in Video Games
Solheim, Jakob (Master thesis, 2021)Dette prosjektet undersøkte i hvilken grad diegetiske elementer påvirker en spiller's innlevelse (immersion). En spørreundersøkelse ble satt opp og distribuert til 102 deltakere for å bedre kunne forstår spilleres vaner, ... -
Tangible Virtual Assistants: A Study of Solution for Augmented Reality Interfaces and Interaction Techniques
Lam, Khoi (Master thesis, 2019)This research explores the combination of two technology - Augmented Reality (AR) and Virtual Assistant (VA). AR has been developed for several decades and has high potential of being applied in various industries such as ... -
User-centered methods for small game development studios
Lieng, Amund (Master thesis, 2016-08-30)This thesis takes a look at how to adapt user-centered methods for user testing with small game developer studios. Reviewing earlier work reveals that little effort has been put into developing user-centered methods for ...