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dc.contributor.advisorWang, Alf Inge
dc.contributor.authorHansen, Daniel Sollie
dc.contributor.authorStorjord, David
dc.date.accessioned2016-09-28T14:00:49Z
dc.date.available2016-09-28T14:00:49Z
dc.date.created2016-08-05
dc.date.issued2016
dc.identifierntnudaim:12508
dc.identifier.urihttp://hdl.handle.net/11250/2411523
dc.description.abstractThe goal of this thesis is to explore the teaching capabilities of games by motivating players through fun. We do this by first exploring perspectives of fun and learning in games; project management concepts and previous games. From these findings we implement our own game prototype where the player learns project management concepts simultaneously as they learn the game. This prototype is then evaluated through a number of experiments. Finally we discuss the results of the experiments and conclude upon the viability of the game as a tool to learn about project management.
dc.languageeng
dc.publisherNTNU
dc.subjectInformatikk, Programvaresystemer
dc.subjectInformatikk, Databaser og søk
dc.titleLearning through a Game - Exploring Fun and Learning in a Project Management Game
dc.typeMaster thesis
dc.source.pagenumber163


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