Vis enkel innførsel

dc.contributor.advisorHøiseth, Marikken
dc.contributor.advisorFjelnset, Nina
dc.contributor.authorJasbi, Arefe
dc.date.accessioned2022-03-31T17:19:47Z
dc.date.available2022-03-31T17:19:47Z
dc.date.issued2022
dc.identifierno.ntnu:inspera:97656036:47057402
dc.identifier.urihttps://hdl.handle.net/11250/2988951
dc.description.abstract
dc.description.abstractHow can we make children or other audiences talk about something that is not much of their interest or doesn’t feel comfortable talking about it? This master thesis is design research and a service design project for co-design workshops to understand users and their needs better. The increasing interest in user engagement and other stakeholders in the design process has led to a growth in the number of methods for organising collaboration design. These methods aim to support collaborative explorations of future opportunities in motivating environments. Dental health might not be an exciting topic for adolescents to talk about and discuss. And there is a huge need to address dental health issues. But we need to have them in the design process. Therefore, we need to accept the fact that the topic is boring and work on new ways to bring them into the design process.
dc.languageeng
dc.publisherNTNU
dc.titleDesign Game for co-design workshops with the scope of improving dental health for adolescents
dc.typeMaster thesis


Tilhørende fil(er)

Thumbnail

Denne innførselen finnes i følgende samling(er)

Vis enkel innførsel