NOVELICA: A Visual Novel System to Make People Forget Their Negative Feelings on Mathematics
Shikine, Nobumitsu; Yamanaka, Toshimasa; Jaccheri, Maria Letizia; Gomez Escribano, Javier; Hoshino, Junichi
Chapter
Accepted version
Åpne
Permanent lenke
http://hdl.handle.net/11250/2589652Utgivelsesdato
2018Metadata
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Originalversjon
10.1007/978-3-319-99426-0_39Sammendrag
In this paper we present a new visual novel system “NOVELICA” which employed Japanese anime like character agent and segmented the lesson to conversation size. It is designed to make exciting pace like an entertainment content than ordinary lessons and it is easier to control progression than video learning. We compared with NOVELICA to previous visual novel system and video learning system. And we found that NOVELICA can reduce stress and keeping arousal in learning mathematics, and it makes easier to touch mathematics content.