Prototyping Material Programming Using Internet of Things
dc.contributor.advisor | Svanæs, Dag | |
dc.contributor.author | Widmark, Sondre Johan | |
dc.date.accessioned | 2018-09-28T14:00:29Z | |
dc.date.available | 2018-09-28T14:00:29Z | |
dc.date.created | 2018-06-15 | |
dc.date.issued | 2018 | |
dc.identifier | ntnudaim:18060 | |
dc.identifier.uri | http://hdl.handle.net/11250/2565273 | |
dc.description.abstract | This thesis explore material programming as a proposed design practice for computational composites. A computational composite is an envisioned future material as dynamic, interactive and capable of computation. Computational composites as a concept understand the computer as a material in and of itself and predict current technological growth will lead to such materials in the not too distance future. Material programming is the design practice used for exploring the interactive and dynamic properties of such materials. This thesis will create a physical proof of concept for material programming using today s internet of things. | |
dc.language | eng | |
dc.publisher | NTNU | |
dc.subject | Informatikk, Interaksjonsdesign, spill- og læringsteknologi | |
dc.title | Prototyping Material Programming Using Internet of Things | |
dc.type | Master thesis |