dc.contributor.advisor | McCallum, Simon | |
dc.contributor.author | Aune, Bjørn Kaare | |
dc.contributor.author | Baardseth, Kristoffer | |
dc.contributor.author | Wendling, Benjamin Gordon | |
dc.date.accessioned | 2018-09-11T11:32:58Z | |
dc.date.available | 2018-09-11T11:32:58Z | |
dc.date.issued | 2018 | |
dc.identifier.uri | http://hdl.handle.net/11250/2562027 | |
dc.description.abstract | This bachelor presents our work with a prototype for a software platform based on gaze tracking input. It will discuss our development, and use of gaze tracking and how to facilitate games and software for gaze tracking input. | nb_NO |
dc.description.abstract | Denne bacheloren tar for seg vårt arbeid med en interaktiv plattform basert på gaze tracking. Den tar for seg utvikling og diskusjoner rundt bruken av gaze tracking, samt hvordan tilrettelegge for dette i spill og annen software. | nb_NO |
dc.language.iso | eng | nb_NO |
dc.subject | game design | nb_NO |
dc.title | Development of Gaze Tracking Platform | nb_NO |
dc.type | Bachelor thesis | nb_NO |
dc.subject.nsi | VDP::Mathematics and natural science: 400::Information and communication science: 420::Databases and multimedia systems: 428 | nb_NO |
dc.source.pagenumber | 175 | nb_NO |