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dc.contributor.advisorLangseth, Helgenb_NO
dc.contributor.authorAndresen, Thomas Renenb_NO
dc.contributor.authorDubicki, Damiannb_NO
dc.date.accessioned2014-12-19T13:40:52Z
dc.date.available2014-12-19T13:40:52Z
dc.date.created2013-11-06nb_NO
dc.date.issued2013nb_NO
dc.identifier662352nb_NO
dc.identifierntnudaim:10053nb_NO
dc.identifier.urihttp://hdl.handle.net/11250/253529
dc.description.abstractThe popularity of football has increased excessively since it originated, and inlater years, systems to predict football results have become a popular area ofresearch. Based on information found during a specialization project, the mostcommon way of predicting future matches is based on making observations of pre-vious match results. In this thesis we aim to develop and test a model that is ableto utilize more of the available data than what has been previously attempted.In addition we also aim to develop a framework that is able to automate most ofthe involved processes - from data mining to prediction to betting.nb_NO
dc.languageengnb_NO
dc.publisherInstitutt for datateknikk og informasjonsvitenskapnb_NO
dc.titleThe Betting Machinenb_NO
dc.typeMaster thesisnb_NO
dc.source.pagenumber74nb_NO
dc.contributor.departmentNorges teknisk-naturvitenskapelige universitet, Fakultet for informasjonsteknologi, matematikk og elektroteknikk, Institutt for datateknikk og informasjonsvitenskapnb_NO


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