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dc.contributor.advisorJaccheri, Maria Letizianb_NO
dc.contributor.authorChevillard, Bricenb_NO
dc.date.accessioned2014-12-19T13:38:13Z
dc.date.available2014-12-19T13:38:13Z
dc.date.created2012-02-23nb_NO
dc.date.issued2007nb_NO
dc.identifier505165nb_NO
dc.identifierntnudaim:3721nb_NO
dc.identifier.urihttp://hdl.handle.net/11250/252773
dc.description.abstractOpenVG is a new open standard for 2 dimensions vector graphics for handheld devices. This project, which is a master thesis and an internship, aims to study the standard itself deeply before to study the role it can play in the future of artistic content creation.We will see that under some few conditions, OpenVG has everything to fulfil its role in the market and to attract digital artists who would like to enlarge their creation field. But the major aim of the project is to develop a benchmark for both hardware and software implementations. And to achieve this goal, a study of the theory of performance evaluation is necessary. And after developing the benchmark, it is interesting to run some few tests to illustrate some principles enounced while studying performance evaluation.nb_NO
dc.languageengnb_NO
dc.publisherInstitutt for datateknikk og informasjonsvitenskapnb_NO
dc.subjectntnudaim:3721no_NO
dc.subjectMTDT datateknikkno_NO
dc.subjectProgram- og informasjonssystemerno_NO
dc.titleOpenVG: Benchmarking and artistic opportunitiesnb_NO
dc.typeMaster thesisnb_NO
dc.source.pagenumber119nb_NO
dc.contributor.departmentNorges teknisk-naturvitenskapelige universitet, Fakultet for informasjonsteknologi, matematikk og elektroteknikk, Institutt for datateknikk og informasjonsvitenskapnb_NO


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