dc.contributor.advisor | Hallgren, Torbjørn | nb_NO |
dc.contributor.author | Dencker, Kjartan | nb_NO |
dc.date.accessioned | 2014-12-19T13:34:15Z | |
dc.date.available | 2014-12-19T13:34:15Z | |
dc.date.created | 2010-09-05 | nb_NO |
dc.date.issued | 2006 | nb_NO |
dc.identifier | 349022 | nb_NO |
dc.identifier | ntnudaim:1378 | nb_NO |
dc.identifier.uri | http://hdl.handle.net/11250/251466 | |
dc.description.abstract | This project explores the possibility to use general purpose programming on the GPU to simlate clothes in 3D. The goal is to implement a faster version of the method given in 'Large Steps in Cloth Modelling' by Baraff et. al. (Implicit Euler). | nb_NO |
dc.language | eng | nb_NO |
dc.publisher | Institutt for datateknikk og informasjonsvitenskap | nb_NO |
dc.subject | ntnudaim | no_NO |
dc.subject | SIF2 datateknikk | no_NO |
dc.subject | Komplekse datasystemer | no_NO |
dc.title | Cloth Modelling on the GPU | nb_NO |
dc.type | Master thesis | nb_NO |
dc.source.pagenumber | 93 | nb_NO |
dc.contributor.department | Norges teknisk-naturvitenskapelige universitet, Fakultet for informasjonsteknologi, matematikk og elektroteknikk, Institutt for datateknikk og informasjonsvitenskap | nb_NO |