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dc.contributor.advisorHallgren, Torbjørnnb_NO
dc.contributor.advisorGundersen, Odd Eriknb_NO
dc.contributor.authorVoll, Svein Eriknb_NO
dc.date.accessioned2014-12-19T13:30:37Z
dc.date.available2014-12-19T13:30:37Z
dc.date.created2010-09-02nb_NO
dc.date.issued2006nb_NO
dc.identifier346670nb_NO
dc.identifierntnudaim:1403nb_NO
dc.identifier.urihttp://hdl.handle.net/11250/250041
dc.description.abstractThe motivation behind this master thesis is to develop an application for Interior Design based on Augmented Reality (AR) techniques. AR systems add virtual computer-generated material to the surrounding physical world. 3D modelling software is in common use within architecture and interior design. These types of software tools make it possible to develop electronic 3D solid objects rather than just 2D drawings, and can in certain situations replace the overall physical prototyping process. But what these tools don t do is visualising the objects in real 3D. The aim for this thesis is visualising virtual interiors within a room, and enable a real-time interaction with the interiors. Implementations use the Open Scene Graph and VR Juggler frameworks for visualization and abstraction of tracking devices respectively. Results show that the quality of an AR system is highly dependent on the accuracy of the tracking system, in addition to the types of head mounted displays used.nb_NO
dc.languageengnb_NO
dc.publisherInstitutt for datateknikk og informasjonsvitenskapnb_NO
dc.subjectntnudaimno_NO
dc.subjectSIF2 datateknikkno_NO
dc.subjectKomplekse datasystemerno_NO
dc.titleAugmented Reality within Interior Designnb_NO
dc.typeMaster thesisnb_NO
dc.source.pagenumber50nb_NO
dc.contributor.departmentNorges teknisk-naturvitenskapelige universitet, Fakultet for informasjonsteknologi, matematikk og elektroteknikk, Institutt for datateknikk og informasjonsvitenskapnb_NO


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