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dc.contributor.authorWinjum, Jardar
dc.contributor.authorWulvik, Andreas
dc.contributor.authorErichsen, Jorgen Andreas Bogen
dc.contributor.authorWelo, Torgeir
dc.contributor.authorSteinert, Martin
dc.date.accessioned2018-03-27T07:00:15Z
dc.date.available2018-03-27T07:00:15Z
dc.date.created2017-11-23T10:05:04Z
dc.date.issued2017
dc.identifier.isbn978-1-5386-0774-9
dc.identifier.urihttp://hdl.handle.net/11250/2492162
dc.description.abstractThis article considers a heuristic approach for developing products for extreme environments. The authors propose a set of heuristics for exploring environment and product features throughout the design probing process. The proposed strategy is exemplified through several cases, with special emphasis placed on a project that considers developing new products for aluminium electrolysis shop floor environments. These heuristics are presented as an approach for dealing with large amounts of uncertainty in an early-stage product development setting.nb_NO
dc.language.isoengnb_NO
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)nb_NO
dc.relation.ispartof2017 International Conference on Engineering, Technology and Innovation (ICE/ITMC) USB Proceedings
dc.titleA Heuristic Approach for Early-Stage Product Development in Extreme Environmentsnb_NO
dc.typeChapternb_NO
dc.description.versionsubmittedVersionnb_NO
dc.source.pagenumber635-641nb_NO
dc.identifier.doi10.1109/ICE.2017.8279942
dc.identifier.cristin1517517
dc.description.localcode© 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.nb_NO
cristin.unitcode194,64,92,0
cristin.unitnameInstitutt for maskinteknikk og produksjon
cristin.ispublishedtrue
cristin.fulltextpreprint
cristin.qualitycode1


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