• Bringing Reality Back to Virtual Reality - A Collaborative Tool for Multidisciplinary Teams 

      Kohtala, Sampsa Matias Ilmari; Kaland, Thomas Colin Guo; Jacobsen, Live; Aalto, Pasi Olav; Steinert, Martin (Chapter, 2020)
      The use of Virtual Reality (VR) supports larger strategic goals in the industry, including the geographically diverse working markets, large-scale projects and increased collaboration, both locally and globally. At the ...
    • The effects of learning environments on student active learning 

      Aalto, Pasi Olav; Alsos, Ole Andreas; Haneberg, Dag Håkon Andre Åsmundhavn; Steinert, Martin; Ege, Daniel Nygård; Sivertsen Berg, Ingrid (Chapter, 2023)
      Student active learning has been shown to have a significant positive effect on learning outcomes as experienced by students. The learning environments where these activities take place are often simplified to describe the ...