Development of a General Purpose Gamification Framework
dc.contributor.advisor | Hetland, Magnus Lie | |
dc.contributor.author | Vea, Eivind | |
dc.date.accessioned | 2016-10-31T15:02:44Z | |
dc.date.available | 2016-10-31T15:02:44Z | |
dc.date.created | 2016-07-21 | |
dc.date.issued | 2016 | |
dc.identifier | ntnudaim:15920 | |
dc.identifier.uri | http://hdl.handle.net/11250/2418435 | |
dc.description.abstract | This report describes the design and implementation of a general purpose gamification framework developed in JavaScript on the Metor platform. Gamification is described as the use of game elements in none-game contexts. The purpose is to encourage and change user behaviour. Examples of existing gamification use cases and frameworks are described. A demo game shows how a general purpose framework can be used. | |
dc.language | eng | |
dc.publisher | NTNU | |
dc.subject | Datateknologi, Komplekse datasystemer | |
dc.title | Development of a General Purpose Gamification Framework | |
dc.type | Master thesis | |
dc.source.pagenumber | 59 |