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dc.contributor.advisorHetland, Magnus Lie
dc.contributor.authorVea, Eivind
dc.date.accessioned2016-10-31T15:02:44Z
dc.date.available2016-10-31T15:02:44Z
dc.date.created2016-07-21
dc.date.issued2016
dc.identifierntnudaim:15920
dc.identifier.urihttp://hdl.handle.net/11250/2418435
dc.description.abstractThis report describes the design and implementation of a general purpose gamification framework developed in JavaScript on the Metor platform. Gamification is described as the use of game elements in none-game contexts. The purpose is to encourage and change user behaviour. Examples of existing gamification use cases and frameworks are described. A demo game shows how a general purpose framework can be used.
dc.languageeng
dc.publisherNTNU
dc.subjectDatateknologi, Komplekse datasystemer
dc.titleDevelopment of a General Purpose Gamification Framework
dc.typeMaster thesis
dc.source.pagenumber59


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