Blar i Institutt for datateknologi og informatikk på emneord "Learning technology"
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Children’s Play and Problem Solving in Motion-Based Educational Games: Synergies between Human Annotations and Multi-Modal Data
(Chapter, 2021)Identifying and supporting children’s play and problem solving behaviour is important for designing educational technologies. This can inform feedback mechanisms to scaffold learning (provide hints or progress information), ... -
Designing Effective Playful Experiences for Sustainability Awareness in Schools and Makerspaces
(Chapter, 2021)Sustainability awareness in young people, and especially students, is growing in importance. To this end, serious games and playful experiences are used to enable students and teachers to actively study climate change ...