• Assessing interoperability in Internet of Things ecosystems 

      Dølvik, Lars Bendik (Master thesis, 2017)
      The Internet of Things has been a familiar term for quite some time. Connecting devices to track, monitor, enhance, augment and interact with the real world have opened doors for new services which previously was not ...
    • Distribution-based Grammatical Evolution of L-system Plants 

      Vik, Magnus Bjerke (Master thesis, 2017)
      This thesis explores how to improve L-system plant generation using evolutionary algorithms (EAs). The plants should be aesthetically pleasing, varied, and have the ability to be combined with other plants. Previous work ...
    • Ethereum Smart Contracts: Security Vulnerabilities and Security Tools 

      Dika, Ardit (Master thesis, 2017)
      Ethereum represents the second generation of blockchain technology by providing an open and global computing platform which allows the exchange of cryptocurrency (Ether) and the development of self-verifying smart contract ...
    • Human-Joystick VR Locomotion technique: An empirical approach 

      Aguirre Mendoza, Aland Andres (Master thesis, 2018)
      Virtual Reality (VR) has been successfully applied with a broad range of locomotion techniques. Many of these locomotion techniques have different challenges and benefits. In the following thesis, the Human-Joystick (or ...
    • Multi-label classification of a real-world image dataset 

      Uvarov, Nikita (Master thesis, 2017)
      Deep neural networks have shown increasing performance in image classification recent years. However, most of the methods developed in research are created, trained and compared on standard, general image collections. While ...
    • Optimizing Inter-Service Communication Between Microservices 

      Nyfløtt, Martin Storø (Master thesis, 2017)
      The microservice pattern is a new alternative to architecting back-end systems. Instead of building large, monolithic systems that lead to issues related to scalability, maintainability and extensibility, systems are built ...
    • Reasoning under Uncertainty in Darkchess 

      Mellemseter, Thomas (Master thesis, 2017)
      Two player strategy games with partially observable environments face challenges regarding reasoning under uncertainty. The aim of this thesis is to investigate darkchess with focus on searching and evaluating actions based ...
    • Serious game of student`s workload planning 

      Chirchenkova, Mariya (Master thesis, 2017)
      This research focuses on the problem of students workload planning. According to some researchers, students poor performance can be a result of poor course design, as well as a result of poor workload planning. Thesis ...
    • Visualisation of Git in Virtual Reality 

      Bjørklund, Håkon (Master thesis, 2017)
      The aim of this study was to explore visualisation of complex data in virtual reality in the area of information visualisation. The purpose of this study was to find a better way to portray the visualisation of the Git ...
    • VRChemist: Virtual Reality for High School Chemistry 

      Stenshagen, Per-Arne Waaler (Master thesis, 2018)
      As Virtual Reality becomes evermore popular, research is needed to find areas this new technology can be used for. As regular computer games have already been tested for educational purposes, some successfully, it is natural ...