• Active learning and student peer assessment in a web development course 

      Aalberg, Trond; Lorås, Madeleine (Journal article; Peer reviewed, 2018)
      Active learning is a family of instructional practises that requires students to participate in learning activities and engages students in the learning process. For larger groups, however, this it is often challenging to ...
    • An automatic image-based system for detecting wild and stocked fish 

      Myrum, Espen; Nørstebø, Simen Andre; George, Sony; Pedersen, Marius; Museth, Jon (Journal article; Peer reviewed, 2019)
      Fish stocking is the method of raising fish in a hatchery and releasing them into a river or lake to sustain or increase an existing population or to create a population. This has been practised in many countries, including ...
    • Automated salamander recognition using deep neural networks and feature extraction 

      Bakløkken, Jørgen; Schoeler, Felix; Nørholm, Hugo; George, Sony; Pedersen, Marius; Dervo, Børre Kind (Journal article; Peer reviewed, 2019)
      This paper presents a study conducted to recognize salamanders by using their unique body markings based on images. The detection and matching of unique patterns in a salamander’s body can be complex due variability in ...
    • Data and knowledge manangement in field studies A case for semantic technologies 

      Schaathun, Hans Georg; Tran, Que; Tollefsen, Mikael; Gernez, Etienne (Journal article; Peer reviewed, 2017)
      Ship design is a knowledge-intensive industry. To design safe ship systems for demanding operations, there is an increasing need for comprehensive knowledge of the operational context. Field studies is an important source ...
    • Evaluation of team dynamics in Norwegian projects for IT students 

      Ahmed, Salah Uddin; Sundbø, Ingrid; Kvisli, Jon; Gulla, Jon Atle; Jaccheri, Maria Letizia; Nguyen Duc, Anh (NIK;, Journal article; Peer reviewed, 2018)
      The need for teaching realistic software development in project courses has increased in a global scale. It has always been challenges in cooperating fast-changing software technologies, development methodologies and ...
    • Exploring Global Thinking and Team-based Reflection in a Flipped Classroom 

      Hjelsvold, Rune; Sørumshagen, Amund (Journal article; Peer reviewed, 2018)
      Research suggests that student may perform better when the classroom is flipped, the students work in teams, and the students are taught in a global manner. A project was therefore initiated to explore the integration of ...
    • Geological Multi-scenario Reasoning 

      Din, Crystal Chang; Karlsen, Leif Harald; Pene, Irina; Stahl, Oliver; Yu, Ingrid Chieh; Østerlie, Thomas (Journal article; Peer reviewed, 2019)
      In the oil and gas industry, during exploration prospect assessment, explorationists rely on ad hoc manual work practices and tools for developing and communicating multiple hypothetical geological scenarios of the prospect. ...
    • Investigating students’ journey through a computer science program using exam data: three new approaches 

      Lorås, Madeleine; Trætteberg, Hallvard; Sharma, Kshitij (Journal article; Peer reviewed, 2019)
      A computing student will over the first three years of their studies complete approximately 20 exams and even more attempts due to failures and retakes. Details about all exam attempts are stored in a national database ...
    • The gamified learning environment - pedagogical possibilities and pitfalls 

      Lorås, Madeleine Aurora (Journal article; Peer reviewed, 2017)
      Gamification can be a powerful educational tool, and has shown potential to increase student motivation and engagement. A large majority of today’s children and youths spend hours focused on solving complex problems in the ...