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Gain Scheduled Controller with Bumpless Transfer for an Unmanned Surface Vehicle
(Master thesis, 2019)Denne masteroppgaven er basert på prosjektoppgaven “Systemidentifikajson av et ubemannet overflatefartøy med to faste propeller”. Prosjektoppgaven legger frem en metode for å finne modellparameterne til en autopilotmodell ... -
Gain-scheduled steering control for a wave-propelled unmanned surface vehicle
(Peer reviewed; Journal article, 2022)The persistent observation of oceanographic phenomena is nowadays hampered by technological limitations, that prevent marine robotic platforms to autonomously execute scientific surveys for extended periods of time. The ... -
Gaining insight into solar photovoltaic power generation forecasting utilizing explainable artificial intelligence tools
(Peer reviewed; Journal article, 2020)Over the last two decades, Artificial Intelligence (AI) approaches have been applied to various applications of the smart grid, such as demand response, predictive maintenance, and load forecasting. However, AI is still ... -
Gait analysis: Is it easy to learn to walk like someone else?
(Master thesis, 2007)NORSK: I denne masteroppgaven skal vi undersøke hvorvidt det er lett eller vanskelig å lære seg å gå som en annen persons slik at en vil bli godkjent av et autentiseringssystem som baserer seg på ganglag. I de senere ... -
Gait Mimicking: Attack Resistance Testing of Gait Authentication Systems
(Master thesis, 2009)Biometric technology is rapidly evolving in today's society. A large part of the technology has its roots hundreds, or even thousands of years back in time, while other parts are new and futuristic. Research suggest that ... -
Gait Recognition for Children over a Longer Period
(Chapter; Peer reviewed, 2011) -
Gait recognition under non-standard circumstances
(Master thesis, 2008)This thesis will look at the biometric feature gait, and how different circumstances impact the ability to perform authentication. We will use an accelerometer sensor in order to record the data. First of all are we going ... -
Gait Recognition using Time-of-Flight Sensor
(Chapter; Peer reviewed, 2011) -
Gait Recognition Using Wearable Motion Recording Sensors
(Journal article; Peer reviewed, 2009)This paper presents an alternative approach, where gait is collected by the sensors attached to the person's body. Such wearable sensors record motion (e.g. acceleration) of the body parts during walking. The recorded ... -
Gal-type GCD sums beyond the critical line
(Journal article; Peer reviewed, 2016) -
Galvanic Impulse Wireless Communication for Biomedical Implants
(Peer reviewed; Journal article, 2021)Wireless intra-body communication is a promising approach for providing efficient and secure connectivity for medical implants. The low power consumption of the electronics and the conductivity of the biological tissues ... -
Game AI: micromanagement in Star Craft.
(Master thesis, 2010)Real-time strategy (RTS) games are both popular among players as well as among academics. A typical RTS gameplay can be divided into macromanagement and micromanagement. Other researchers have successfully applied Case-based ... -
Game Consoles - Are they secure?
(Master thesis, 2007)NORSK: De nye spillkonsollene og håndholdte maskinene som finnes på markedet i dag er designet med tanke på Internett og flerspiller muligheter. De er også designet for å vare i mange år og for å være koblet til Internett ... -
Game elicitation: exploring assistance in delayed-effect supply chain decision making
(Chapter, 2020)Socio-technical systems are creating work environments that are data-driven and real-time oriented. While algorithms can assist in this complex environment, decision making still predominantly relies on humans. An inadequate ... -
Game Enhanced Lectures: An Implementation and Analysis of a Lecture Game
(Master thesis, 2007)Educational games have recently caught the attention of educational organizations witnessing newfound potential that is not achievable through traditional lectures. By reviewing findings from authoritative theory, we present ... -
Game feedback mechanisms supporting reflection and self-efficacy in learning work-related soft skills
(Master thesis, 2019)Unge voksne som er nye til arbeidslivet har ofte ferdigheter utviklet gjennom utdanning, sertifisering eller andre aktiviteter, som vil hjelpe dem med å få en bestemt jobb. Det er derimot uvanlig å undervise mellommenneskelige ... -
Game Mechanic based E-Learning: A case study
(Master thesis, 2011)This thesis presents a case study of Game Mechanic based E-Learning. This is put forward as a new approach to E-Learning that tries to mimic games to harness some of their motivational properties. A prototype system was ... -
Game of Git - Developing and testing an educational game for learning Git version control system
(Master thesis, 2023)I denne masteroppgaven fortsetter vi å utvikle en spillbasert prototype rettet mot læring av Git versjonskontrollsystem, som ble utviklet under spesialiseringsprosjektet 'Game of Git' av Francis & Thorvik (2023). Denne ... -
Game of Git - Developing and testing an educational game for learning Git version control system
(Master thesis, 2023)I denne masteroppgaven fortsetter vi å utvikle en spillbasert prototype rettet mot læring av Git versjonskontrollsystem, som ble utviklet under spesialiseringsprosjektet 'Game of Git' av Francis & Thorvik (2023). Denne ... -
Game-based digital quiz as a tool for improving students’ engagement and learning in online lectures
(Peer reviewed; Journal article, 2021)Distance teaching and learning are gaining popularity, especially amidst the COVID-19 crisis at the beginning of 2020. Several schools, colleges, and universities across the globe, as a result, have adopted the online mode ...