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dc.contributor.authorWeeratunge, Nipuna Hiranya
dc.contributor.authorHjelsvold, Rune
dc.date.accessioned2024-06-28T07:55:05Z
dc.date.available2024-06-28T07:55:05Z
dc.date.created2024-03-19T12:20:28Z
dc.date.issued2023
dc.identifier.citationNIKT: Norsk IKT-konferanse for forskning og utdanning. 2023, 4 1-14.en_US
dc.identifier.issn1892-0713
dc.identifier.urihttps://hdl.handle.net/11250/3136453
dc.description.abstractPresently, cybersecurity awareness is an essential skill expected from all audiences that range from small children to older adults. Moreover, serious games and gamification has been used in cybersecu- rity education for years with interesting results. Currently, there exists a multitude of cybersecurity games that target different cybersecurity skills and topics using a wide range of game genres and approaches. With the existence of such a variety of games, a classification taxonomy is of the utmost importance. A proper classification taxonomy can allow researchers to gauge the existing cybersecurity games as well as to place their proposed cybersecurity games in the pantheon of existing games. Thus, this research work conducted a literature review aimed from 2018 to 2023 to examine the existing taxonomies for cybersecurity educational games. It was observed that there exists several taxonomies for cybersecurity games but comprehensive taxonomies especially aimed at cybersecurity serious games are lacking. Moreover, the review also identified some potential taxonomy candidates that are used in education games in general but are yet to be used in the scope of cybersecurity. Lastly, the review suggests an extended and unified cybersecurity educational game taxonomy by merging some of the available educational game taxonomies.en_US
dc.description.abstractA review of taxonomies of cybersecurity educational gamesen_US
dc.language.isoengen_US
dc.relation.urihttps://www.ntnu.no/ojs/index.php/nikt/issue/view/500
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleA review of taxonomies of cybersecurity educational gamesen_US
dc.title.alternativeA review of taxonomies of cybersecurity educational gamesen_US
dc.typeJournal articleen_US
dc.typePeer revieweden_US
dc.description.versionpublishedVersionen_US
dc.source.pagenumber1-14en_US
dc.source.volume4en_US
dc.source.journalNIKT: Norsk IKT-konferanse for forskning og utdanningen_US
dc.identifier.cristin2255737
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1


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Navngivelse 4.0 Internasjonal
Except where otherwise noted, this item's license is described as Navngivelse 4.0 Internasjonal