Designing User Interface Elements for Remotely Operated Rubber-tired Gantry Cranes
Chapter
Accepted version
Permanent lenke
https://hdl.handle.net/11250/3126119Utgivelsesdato
2023Metadata
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Originalversjon
http://dx.doi.org/10.1109/SMC53992.2023.10394088Sammendrag
The graphical user interfaces (GUIs) for operating heavy machinery, such as cranes, vary significantly even for the same type of machines depending on machine manufacturers or third-party suppliers who develop the GUIs. This situation leads to diverse GUIs, which require operators to train themselves every time they use GUIs from different machine manufacturers or third-party suppliers. Using significantly different GUIs may also increase the risk of human error, since the GUIs may have different rules or mechanisms that operators should follow. To improve the design consistency across different machine manufacturers and third-party suppliers, there is a need for a design system that crane manufacturers and third-party suppliers can use when developing their own GUIs. This paper presents the process of designing user interface elements for operating remote rubber-tired gantry (RTG) cranes, which will be offered as part of OpenCrane Design System. Designing User Interface Elements for Remotely Operated Rubber-tired Gantry Cranes The graphical user interfaces (GUIs) for operating heavy machinery, such as cranes, vary significantly even for the same type of machines depending on machine manufacturers or third-party suppliers who develop the GUIs. This situation leads to diverse GUIs, which require operators to train themselves every time they use GUIs from different machine manufacturers or third-party suppliers. Using significantly different GUIs may also increase the risk of human error, since the GUIs may have different rules or mechanisms that operators should follow. To improve the design consistency across different machine manufacturers and third-party suppliers, there is a need for a design system that crane manufacturers and third-party suppliers can use when developing their own GUIs. This paper presents the process of designing user interface elements for operating remote rubber-tired gantry (RTG) cranes, which will be offered as part of OpenCrane Design System.