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dc.contributor.authorDiamanti, Eleni
dc.contributor.authorYip, Mauhing
dc.contributor.authorStahl, Annette
dc.contributor.authorØdegård, Øyvind
dc.date.accessioned2024-03-04T15:01:48Z
dc.date.available2024-03-04T15:01:48Z
dc.date.created2024-02-29T11:36:25Z
dc.date.issued2024
dc.identifier.issn2514-8362
dc.identifier.urihttps://hdl.handle.net/11250/3120958
dc.description.abstractThis paper presents a novel method for the visual-based 3D mapping of underwater cultural heritage sites through marine robotic operations. The proposed methodology addresses the three main stages of an underwater robotic mission, specifically the planning phase, the mission-time and the offline processing phase. Initially, we approach mission planning through multi-vision sensor configurations and simulations of the underwater medium’s effects. Subsequently, we demonstrate a possibility for real-time 3D surface reconstruction and hole detection by using Poisson Surface Reconstruction (PSR) and the Ball Pivoting Algorithm (BPA), that allows for real-time quality assessment of the acquired data and control of the coverage of the site. Last, an offline photogrammetric workflow is discussed in terms of geometric reliability and visual appearance of the results. The presented three-step methodological framework has been developed and tested in both simulation and real-world environments for three wreck sites in the fjord of Trondheim, Norway, introducing among others novel marine robotic technology like the articulated robot Eelume.en_US
dc.language.isoengen_US
dc.publisherUbiquity Pressen_US
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleAdvancing Data Quality of Marine Archaeological Documentation Using Underwater Robotics: From Simulation Environments to Real-World Scenariosen_US
dc.title.alternativeAdvancing Data Quality of Marine Archaeological Documentation Using Underwater Robotics: From Simulation Environments to Real-World Scenariosen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.source.journalJournal of Computer Applications in Archaeologyen_US
dc.identifier.doi10.5334/jcaa.147
dc.identifier.cristin2250960
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1


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