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dc.contributor.authorSantos Veiga, Tiago
dc.contributor.authorRenoux, Jennifer
dc.date.accessioned2023-03-14T07:26:21Z
dc.date.available2023-03-14T07:26:21Z
dc.date.created2023-02-13T16:16:52Z
dc.date.issued2023
dc.identifier.issn0360-0300
dc.identifier.urihttps://hdl.handle.net/11250/3058037
dc.description.abstractIn traditional decision-theoretic planning, information gathering is a means to a goal. The agent receives information about its environment (state or observation) and uses it as a way to optimize a state-based reward function. Recent works, however, have focused on application domains in which information gathering is not only the mean but the goal itself. The agent must optimize its knowledge of the environment. However, traditional Markov-based decision-theoretic models cannot account for rewarding the agent based on its knowledge, which leads to the development of many approaches to overcome this limitation. We survey recent approaches for using decision-theoretic models in information-gathering scenarios, highlighting common practices and existing generic models and show that existing methods can be categorized into three classes: reactive sensing, single-agent active sensing, and multi-agent active sensing. Finally, we highlight potential research gaps and suggest directions for future research.en_US
dc.language.isoengen_US
dc.publisherACMen_US
dc.titleFrom Reactive to Active Sensing: a Survey on Information Gathering in Decision-Theoretic Planningen_US
dc.title.alternativeFrom Reactive to Active Sensing: a Survey on Information Gathering in Decision-Theoretic Planningen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionacceptedVersionen_US
dc.source.journalACM Computing Surveysen_US
dc.identifier.doihttps://doi.org/10.1145/3583068
dc.identifier.cristin2125736
cristin.ispublishedtrue
cristin.fulltextpostprint
cristin.qualitycode2


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