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dc.contributor.authorBrandsæter, Andreas
dc.date.accessioned2022-11-16T10:21:07Z
dc.date.available2022-11-16T10:21:07Z
dc.date.created2022-01-18T09:27:50Z
dc.date.issued2021
dc.identifier.issn1892-0713
dc.identifier.urihttps://hdl.handle.net/11250/3032116
dc.description.abstractIn realistic mathematics education students expand their common sense through guided reinvention, aiming to prevent the dichotomy between what the students experience as real and the associated mathematical model. The mathematics curriculum is, however, often comprehensive and ambitious, and many students will find it challenging to develop the required skills and knowledge. In order to solve the complicated problems required at exams, students and teachers will yield to memorizing formulas and procedures, letting large parts of mathematics education reside in the formal mathematical model. In this paper we propose to utilize programming as an intermediary between the real-world problems and formal mathematics, not merely as a tool to solve the problems or find approximate solutions, but to increase understanding and to guide the student’s mathematical reinvention.en_US
dc.language.isoengen_US
dc.publisherBibsys Open Journal Systemsen_US
dc.relation.urihttps://ojs.bibsys.no/index.php/NIK/article/view/907
dc.titleProgramming in Mathematics Education: An Intermediary between the Real-World and the Mathematical Modelen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.source.journalNIKT: Norsk IKT-konferanse for forskning og utdanningen_US
dc.identifier.cristin1983169
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1


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