dc.contributor.author | Gerstenberg, Achim | |
dc.contributor.author | Sjöman, Heikki | |
dc.contributor.author | Reime, Thov | |
dc.contributor.author | Abrahamsson, Pekka Kalevi | |
dc.contributor.author | Steinert, Martin | |
dc.date.accessioned | 2022-03-21T12:20:44Z | |
dc.date.available | 2022-03-21T12:20:44Z | |
dc.date.created | 2015-11-23T15:19:48Z | |
dc.date.issued | 2015 | |
dc.identifier.citation | Entertainment Computing - ICEC 2015. ICEC 2015. | en_US |
dc.identifier.isbn | 978-3-319-24588-1 | |
dc.identifier.uri | https://hdl.handle.net/11250/2986471 | |
dc.language.iso | eng | en_US |
dc.publisher | Springer, Cham | en_US |
dc.relation.ispartof | Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings | |
dc.title | A Simultaneous, Multidisciplinary Development and Design Journey – Reflections on Prototyping | en_US |
dc.type | Chapter | en_US |
dc.description.version | publishedVersion | en_US |
dc.rights.holder | The published version of the article will not be available due to copyright restrictions | en_US |
dc.source.pagenumber | 409-416 | en_US |
dc.source.volume | 9353 | en_US |
dc.source.journal | Lecture Notes in Computer Science | en_US |
dc.identifier.doi | 10.1007/978-3-319-24589-8_33 | |
dc.identifier.cristin | 1292292 | |
dc.relation.project | Norges forskningsråd: 236739 | en_US |
cristin.unitcode | 194,64,50,0 | |
cristin.unitcode | 194,63,10,0 | |
cristin.unitname | Institutt for produktutvikling og materialer | |
cristin.unitname | Institutt for datateknikk og informasjonsvitenskap | |
cristin.ispublished | true | |
cristin.fulltext | original | |
cristin.qualitycode | 1 | |