Show simple item record

dc.contributor.advisorBergsland, Andreas
dc.contributor.advisorAndersson, Anders-Petter
dc.contributor.authorSandvik, Simon Rønsholm
dc.date.accessioned2021-10-23T17:19:25Z
dc.date.available2021-10-23T17:19:25Z
dc.date.issued2021
dc.identifierno.ntnu:inspera:81412172:3503237
dc.identifier.urihttps://hdl.handle.net/11250/2825127
dc.description.abstract
dc.description.abstractThis thesis looks at research literature and identified principles useful for gesture based interaction Museum Exhibit design.It also the reports on the design of a prototype exhibit. It showcases the use of dynamic gestures and spatial positioning as a means of interactively controlling the exhibit, made possible using the Azure Kinect within the Unity game engine.
dc.languageeng
dc.publisherNTNU
dc.titleGesture-based interaction for Interactive Museum Exhibits
dc.typeMaster thesis


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record