dc.contributor.author | Hirth, Matthias | |
dc.contributor.author | Borchert, Kathrin | |
dc.contributor.author | De Moor, Katrien | |
dc.contributor.author | Borst, Vanessa | |
dc.contributor.author | Hossfeld, Tobias | |
dc.date.accessioned | 2021-04-07T08:26:09Z | |
dc.date.available | 2021-04-07T08:26:09Z | |
dc.date.created | 2020-12-03T11:16:12Z | |
dc.date.issued | 2020 | |
dc.identifier.issn | 2372-7179 | |
dc.identifier.uri | https://hdl.handle.net/11250/2736516 | |
dc.description.abstract | The following topics are dealt with: quality of experience; virtual reality; video streaming; data compression; video coding; learning (artificial intelligence); video signal processing; computer games; human factors; Internet. | en_US |
dc.language.iso | eng | en_US |
dc.publisher | Institute of Electrical and Electronics Engineers (IEEE) | en_US |
dc.relation.uri | https://ieeexplore.ieee.org/document/9123094 | |
dc.title | Personal Task Design Preferences of Crowdworkers | en_US |
dc.type | Peer reviewed | en_US |
dc.type | Journal article | en_US |
dc.description.version | publishedVersion | en_US |
dc.source.journal | International Workshop on Quality of Multimedia Experience (QoMEX) | en_US |
dc.identifier.doi | 10.1109/QoMEX48832.2020.9123094 | |
dc.identifier.cristin | 1855719 | |
dc.description.localcode | This article will not be available due to copyright restrictions (c) 2020 by IEEE | en_US |
cristin.ispublished | true | |
cristin.fulltext | original | |
cristin.qualitycode | 1 | |