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dc.contributor.authorLøland, Martin
dc.contributor.authorGerstenberg, Achim
dc.contributor.authorSlåttsveen, Kristoffer Bjørnerud
dc.contributor.authorSteinert, Ralf Martin
dc.date.accessioned2020-09-28T07:52:00Z
dc.date.available2020-09-28T07:52:00Z
dc.date.created2020-09-17T15:38:00Z
dc.date.issued2020
dc.identifier.issn1071-5819
dc.identifier.urihttps://hdl.handle.net/11250/2679845
dc.description.abstractTeleoperation in an environment with latency is difficult and highly stressful for human operators, resulting in high cognitive workload and decreased human performance. This work investigates if a simple predictive display can increase performance and lower subjective workload for the human operator when teleoperating a remotely operated vehicle (ROV). A predictive display based on image transformation was developed by applying positional and scale transformations to the video feed and tested. An experiment was designed, consisting of a simple navigational task (peg-in-hole game) with a ground ROV, in three distinct conditions: C1. Latency, C2. Latency with predictive display (PD) and C3. Baseline (no added latency). Findings from N = 57 participants show a statistically significant increase of 20% in human performance with the aid of the predictive display. Although differences in subjective workload was not statistically significant, both subjective performance and actual game performance did increase significantly by using the predictive display. In fact, the latter almost doubled for participants defining themselves as regular gamers. Lastly, A principle component analysis (PCA) was conducted investigating confounding factors with confirmatory results.en_US
dc.language.isoengen_US
dc.publisherElsevieren_US
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleA low-cost predictive display for teleoperation: Investigating effects on human performance and workloaden_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.source.journalInternational Journal of Human-Computer Studiesen_US
dc.identifier.doi10.1016/j.ijhcs.2020.102536
dc.identifier.cristin1830936
dc.description.localcode© 2020 The Author(s). Published by Elsevier Ltd. This is an open access article under the CC BY license (http://creativecommons.org/licenses/BY/4.0/).en_US
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1


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