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dc.contributor.authorThon, Jan-Noël
dc.date.accessioned2020-04-07T07:01:49Z
dc.date.available2020-04-07T07:01:49Z
dc.date.created2019-10-12T09:25:22Z
dc.date.issued2019
dc.identifier.issn1866-6124
dc.identifier.urihttps://hdl.handle.net/11250/2650557
dc.language.isoengen_US
dc.publisherSingapore-MIT GAMBIT Game Laben_US
dc.titlePlaying with Fear: The Aesthetics of Horror in Recent Indie Gamesen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.source.volume10en_US
dc.source.journalEludamos - Journal for Computer Game Cultureen_US
dc.source.issue1en_US
dc.identifier.cristin1736621
dc.description.localcodeCopyright © by Jan-Noël Thonen_US
cristin.unitcode194,62,35,0
cristin.unitnameInstitutt for kunst- og medievitenskap
cristin.ispublishedfalse
cristin.fulltextpostprint
cristin.qualitycode1


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