Vis enkel innførsel

dc.contributor.authorAsk, Kristine
dc.contributor.authorChen, Mark
dc.date.accessioned2019-04-05T12:11:56Z
dc.date.available2019-04-05T12:11:56Z
dc.date.created2018-01-17T11:54:15Z
dc.date.issued2018
dc.identifier.isbn9781433143267
dc.identifier.urihttp://hdl.handle.net/11250/2593537
dc.description.abstractAvatars are not alone. While avatars invite players to experience the world through (usually) a single digital embodiment, this body is only meaningful because it is situated in specific historical, social, and material contexts. They are constructed through associations between players, games, and stories, and between people, technologies, and fantasies. Through these associations, the digital representation of self is rendered into a subject with values and positions, with histories and futures, with friends and enemies. In this chapter, we will further investigate the avatar’s relationship to other actors, features, and symbols in and outside the game (see Bowman, this volume), and how they construct a preferred way of playing by unpacking the social components of alignments (the relative values held by the avatar as a character) and alliances (the formal associations held by the player and/or avatar). Drawing on actor network theory (Latour, 2005), avatars may be understood as distributed through networks, or assemblages, as the avatars engage in different alliances to position themselves as encoded / enacted constructs. This approach highlights the relational; how phenomena come to be through associations between different actors (both human and non-human), and how such associations produce avatars with specific values and worldviews. Our investigation looks at four ways the avatar’s alignments are created through alliances: alignment through systems, alignment through factions, alignment through players, and alignment through technologies. In each section, we will discuss how different values are inscribed (Akrich 1992) in the game, and how these scripts are enacted.nb_NO
dc.language.isoengnb_NO
dc.publisherPeter Lang International Academic Publishersnb_NO
dc.relation.ispartofAvatar, Assembled. The Social and Technical Anatomy of Digital Bodies
dc.titleAlignments & Alliances: Associations of Valuenb_NO
dc.typeChapternb_NO
dc.description.versionacceptedVersionnb_NO
dc.identifier.cristin1545157
dc.description.localcode© 2018. This is the authors' accepted and refereed manuscript to the article. Locked until 31.12.2019 due to copyright restrictions. The final authenticated version is available online at: https://www.peterlang.com/view/9781433143267/xhtml/chapter11.xhtml#ch_27nb_NO
cristin.unitcode194,62,40,0
cristin.unitnameInstitutt for tverrfaglige kulturstudier
cristin.ispublishedtrue
cristin.fulltextpostprint
cristin.qualitycode1


Tilhørende fil(er)

Thumbnail

Denne innførselen finnes i følgende samling(er)

Vis enkel innførsel