• Cross-Device Application Mobility - Investigating and showcasing the feasibility of a generic, cross-Device Session Mobility Platform for Applications 

      Hanssen, Øystein Wethe; Tsigouris, Dimitrios (Master thesis, 2013)
      Today, cross-device capabilities has become the de facto standard among most applications, enabling users to access an application, and in some cases, resume their previous session, from a various of devices. While this ...
    • ITS using LEGO Mindstorm 

      Overskeid, Kristian M (Master thesis, 2015)
      Intelligent Transport Systems (ITS) is a general term for information-and commuication systems aimed at making the transport sector more safe, efficient and environmentally friendly. During the recent years, cars have been ...
    • Learning Modeling Languages Using Strategies from Gaming 

      Richardsen, Øyvin (Master thesis, 2014)
      Learning about software modeling languages from documentation can be a difficult and confusing process, and many of the currently existing modeling language tutorials are only marginally better. At the same time, players ...
    • Secure and User-Friendly Commissioning and Bootstrapping of Constrained Devices 

      Coppa, Alessandro (Master thesis, 2015)
      The spread of Internet of Things (IoT) systems, based on the introduction of constrained devices into physical objects, has required particular efforts to improve security, privacy and simplicity of such systems. The goal ...
    • Unified Communication and WebRTC 

      Owesen-Lein, Simen (Master thesis, 2015)
      Web Real-Time Communication (WebRTC) is a technology enabling web browsers to connect directly to each other, and send information e.g. video or text messages peer-to-peer. This technology is currently being implemented ...