• 2D and 3D On-Chip Development of Cellular Automata Machines 

      Støvneng, Ola Martin Tiseth (Master thesis, 2014)
      Cellular automata (CAs) are massively parallel machines where many simple cells work together to solve a larger problem. Each cell is very simple and only interacts with its neighbouring cells. Evolutionary algorithms (EAs) ...
    • A Cellular Automata Accellerator for SHMAC 

      Sømåen, Einar Johan Trøan (Master thesis, 2015)
      Energy usage is an increasingly limiting factor for modern micro processors. One of these limitations is that it is no longer possible to power up all the transistors of the processor at the same time. The Single-ISA ...
    • A hierarchical view on Evolution-In-Materio computations 

      Laketic, Dragana; Tufte, Gunnar (Chapter, 2016)
      Evolution-In-Materio, an unconventional computing paradigm exploiting physical properties of materials for achieving computations, is addressed here as a system which exhibits dynamical hierarchies. A description of ...
    • A new Method of Output from Cellular Automata: The Togglecount Transform 

      Schjelderup, Terje (Master thesis, 2015)
      Cellular automata (CAs) are lattices of simple cells, whose states change according to a set of local rules. Applications range from simulating real world systems to a general platform for computation. Within the eld of ...
    • A PCI Express communication interface for DMP camera arrays 

      Lye, Tor Arne (Master thesis, 2010)
      Distributed Multimedia Plays (DMP) is a virtual collaboration system intended to provide real time audiovisual communication between multiple users. The system will produce near-natural picture and sound quality.This report ...
    • Adaptive Amplifier for Flat Panel Speakers 

      Catano-Flores, Angel Andres (Master thesis, 2012)
      A DML is a special kind of loudspeaker that works by exciting vibrations in a flat surface. The speaker used for this work is a working prototype developed by E-Scape AS. The main motivation for working with these speakers ...
    • An investigation into Cellular Automata: The Self-Modifying Instruction-Based Approach 

      Glover, Tom (Master thesis, 2015)
      In this thesis we investigate a method for genotype representation in cellular automata. This method is inspired from gene regulation process in biology and is called self-modification. This is then combined with ...
    • Anvendelse av biologisk inspirerte metoder i musikk 

      Otteren, Per Kåre Hollund (Master thesis, 2006)
      Det eksisterer mange kjente metoder for å etterligne menneskelig tenkegang eller utøve kunstig intelligens. Et interessant anvendelsesområde for slike metoder er i musikken, siden dette er en kunstform uten klare regler ...
    • Anvendelse av biologisk inspirerte metoder i musikk 

      Otteren, Per Kåre Hollund (Master thesis, 2006)
      Det eksisterer mange kjente metoder for å etterligne menneskelig tenkegang eller utøve kunstig intelligens. Et interessant anvendelsesområde for slike metoder er i musikken, siden dette er en kunstform uten klare regler ...
    • ArtDev3D: An Artificial Development System 

      Høye, Johan (Master thesis, 2006)
      Evolutionary algorithms (EAs) are a class of population-based stochastic search algorithms which have proven themselves to be powerful tools in optimization problems where the search space is complex, contains many local ...
    • ArtDev3D: An Artificial Development System 

      Høye, Johan (Master thesis, 2006)
      Evolutionary algorithms (EAs) are a class of population-based stochastic search algorithms which have proven themselves to be powerful tools in optimization problems where the search space is complex, contains many local ...
    • Artificial Development and Evolution using Common Developmental Genomes 

      Antonakopoulos, Konstantinos (Doctoral theses at NTNU;2017:251, Doctoral thesis, 2017)
      Developmental biology seeks to understand how organisms are constructed. Development is a set of very complex processes involving a coded program as the organisms’ genome. This genome describes how to build the organism, ...
    • Audio Generation with Random Boolean Networks 

      Roland, Katrine (Master thesis, 2019)
      Komplekse systemer finnes i mange ulike former, både fra naturen og menneskeskapt. Selv om disse systemene kan utvise en veldig kompleks oppførsel, kan oppførselen være basert på veldig enkle regler. I naturen kan slike ...
    • Biologisk inspirert maskinvare: Utforskning av evolusjon for kunstig utvikling 

      Thomassen, Joacim (Master thesis, 2006)
      Rapporten beskriver hovedoppgaven Utforskning av evolusjon for kunstig utvikling. Cellulære beregningsmaskiner og kunstig utvikling er begge nyere forskningsfelt innen datateknologi med opphav i biologisk inspirasjon og ...
    • CA-NEAT: Evolved Compositional Pattern Producing Networks for Cellular Automata Morphogenesis and Replication 

      Nichele, Stefano; Ose, Mathias Berild; Risi, Sebastian; Tufte, Gunnar (Journal article, 2017)
      Cellular Automata (CA) are a remarkable example of morphogenetic system, where cells grow and self-organise through local interactions. CA have been used as abstractions of biological development and artificial life. Such ...
    • Can Genome Information be used to Guide Evolutionary Search? 

      Wold, Håkon Hjelde (Master thesis, 2013)
      Uniform cellular automata have been evolved as phenotypes from zygotes using an extensive rule table as the genotype. This is used to simulate complex systems which could impact future hardware development and programming. ...
    • Cellular Programming on Machines with Local Communication Networks 

      Berli, Torkel (Master thesis, 2017)
      Effektiv parallell beregning er fortsatt vanskelig å oppnå, til tross for at forskningsfeltet er mer enn 50 år gammelt. Det siste tiåret, derimot, har feltet blitt mer relevant igjen på grunn av en redusert evne til å ...
    • Computational Materials: Experimental Platform 

      Lund, Ole Petter Skarre (Master thesis, 2013)
      The field of evolution in materio is a branch of unconventional computing that uses artificial evolution to manipulate materials so that the emergent properties can be used for computation. Some materials may have very ...
    • Computational Materials: Experimental Platform 

      Jahren, Jon Emil (Master thesis, 2012)
      Evolution in materio aim at revealing computational propertiesin materials. A bottom-up approach combining methods and theoriesfrom evolutionary algorithms, complex systems and unconventionalcomputation, is used to explore ...
    • Computing in Unstructured Matter 

      Lykkebø, Odd Rune S. (Doctoral theses at NTNU;2017:90, Doctoral thesis, 2017)