Browsing NTNU Open by Author "Pløhn, Trygve"
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A Dynamic Bonus System to Increase Player Participation in Pervasive Learning Games.
Pløhn, Trygve; Iversen, Kjærand; Aalberg, Trond (Peer reviewed; Journal article, 2020)A pervasive game blends gaming with the real world and makes the experience pervasive according to the players’ everyday life. Pervasive games typically last for days or weeks and have successfully been used within advertising ... -
Dynamic Pervasive Storytelling in Long Lasting Learning Games
Pløhn, Trygve; Louchart, Sandy; Aalberg, Trond (Journal article; Peer reviewed, 2015)Pervasive gaming is a reality‑based gaming genre originating from alternative theatrical forms in which the performance becomes a part of the players⠒ everyday life. In recent years much research has been done on pervasive ... -
Exploring Player Engagement in Social and Pervasive Learning Games
Pløhn, Trygve (Doctoral theses at NTNU;2024:334, Doctoral thesis, 2024)Pervasive gaming is a genre of gaming that integrates with the physical and social aspects of the real world and blends into the player’s everyday life. The context of this thesis is the use of long-lasting pervasive games ...