Browsing NTNU Open by Author "Svanæs, Dag"
Now showing items 61-80 of 88
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Prototyping Material Programming Using Internet of Things
Widmark, Sondre Johan (Master thesis, 2018)This thesis explore material programming as a proposed design practice for computational composites. A computational composite is an envisioned future material as dynamic, interactive and capable of computation. Computational ... -
Relations we have to digital artefacts
Øiseth, Thomas (Master thesis, 2022)Materielle eiendeler har alltid vært viktige i vestlige samfunn, og hva vi har er nært knyttet til hvem vi er. Blant disse eiendelene eksisterer det spesielle ting som er viktigere for oss enn de andre tingene. I denne ... -
Remote Follow-up of Patients using Exergames in Physical Therapy: Design and Technology Challenges
Bui, Aria Thuy Dung; Li, Jingyi (Master thesis, 2022)Å opprettholde livskvaliteten til eldre har blitt et kritisk tema i Norge ettersom den eldre befolkningen stadig blir større. For å opprettholde livskvaliteten for de eldre, har EXACT utviklet helsetjeneste-teknologier som ... -
Rullator for synshemmede - Brukbarhetstest av en løsning med ultralyd avstandssensorer
Bekkevold, Marthe Frogner (Master thesis, 2015)I denne studien har det blitt sett på en løsning for synshemmede rullatorbrukere og implementert en prototype for testing og evaluering. I starten ble det gjort en litteraturstudie for å få en oversikt over hvilke ... -
Skybaserte løsninger for avstandsoppfølging av kroniske pasienter: - Design og evaluering av et pulsoksymeter
Drivenes, Andreas (Master thesis, 2017)Kroniske sykdommer er den mest vanlige dødsårsaken på verdensbasis. Ved å følge opp pasienter i sitt eget hjem med egenrapportering av dagsform og innrapportering av sensordata, ønsker man å redusere sykehusinnleggelser ... -
Sluttbrukerkomponering av tjenester i smarte hjem: En komparativ studie av grensesnittmetaforer
Muri, Bjarne Hammersvik (Master thesis, 2009)I et smarthjem er det behov for tilpassninger av huset i forhold til brukerens ønsker og liv. Alle hjem er forskjellige og har forskjellige enheter som lamper, alarmer, tv og kaffetrakter med mer. Beboere av et smarthjem ... -
Sosialt Engasjement ved bruk av Gamification Implementert i Sosiale Medier - - Et eksplorativt studie av muligheter og utfordringer
Pham, Tuyet Trang Thi (Master thesis, 2016)Gamification er et relativt nytt konsept. Sosiale medier bruker i større eller mindre grad gamification for å løse utfordringer som blant annet brukerens holdninger og engasjement. Begrepet gamification er mer enn bare ... -
Spatio-Temporal Databases for Indoor Positioning Systems
Mirzaei, Reza Shanbehbazari (Master thesis, 2005)We have discussed two related topics in this thesis: the design of location models and spatio-temporal databases for indoor positioning systems. We conclude our work with a short recapitulation of the main issues presented ... -
Step-based Exergames Used in Balance Training for Seniors: A Usability Study
Ystmark, Kristine Midjås (Master thesis, 2013)This study explores the potential of the use of step-based exergames in balance training for senior citizens. Three exergames were tested and evaluated by healthy senior citizens to provide a basis for further development ... -
The Impact of an eHealth Portal on Health Care Professionals’Interaction with Patients: Qualitative Study
Das, Anita; Faxvaag, Arild; Svanæs, Dag (Journal article; Peer reviewed, 2015)Background: People who undergo weight loss surgery require a comprehensive treatment program to achieve successful outcomes. eHealth solutions, such as secure online portals, create new opportunities for improved health ... -
Think Aloud Methods with Eye Tracking in Usability Testing: A comparison study with different task types
Røsand, Terje (Master thesis, 2012)The concurrent think aloud (CTA) method is perhaps the single most valuable usability engineering method. The method has certain issues that may be avoided by using another method: Retrospective think aloud (RTA). RTA can ... -
Tilrettelegging for prototyping av ny teknologi i en utviklingsomgivelse: En designers perspektiv
Evjen, Bjørn Sand (Master thesis, 2004)Når nye teknologier blir utviklet er de gjerne forbeholdt noen få, da stor kompleksitet kan innebære en for høy terskel til at andre enn fageksperter kan forstå teknologien fullt ut. For at en teknologi skal gjøres ... -
Towards Handheld Mobile Devices in the Hospital - Suggestions for Usability Guidelines
Jøssund, Laila (Master thesis, 2006)The project behind this thesis empirically explored the possibility of mobile handheld devices and use situations of the hospital arena by building prototypes and have them evaluated by real users in realistic settings. ... -
Towards Handheld Mobile Devices in the Hospital: Suggestions for Usability Guidelines
Jøssund, Laila (Master thesis, 2006)The project behind this thesis empirically explored the possibility of mobile handheld devices and use situations of the hospital arena by building prototypes and have them evaluated by real users in realistic settings. ... -
Turning Eight Family Homes Into Interactive, Pervasive Playgrounds During the COVID-19 Pandemic Lockdown
Matjeka, Louise Petersen; Svanæs, Dag; Wang, Alf Inge (Journal article; Peer reviewed, 2022) -
Universell utforming av nettbaserte tjenester: En evaluering med funksjonshemmede brukere
Rømen, Dagfinn (Master thesis, 2008)Med utgangspunkt i Norge.nos kvalitetsmerking, er det blitt testet to kommunale nettsteder gjennom en serie med brukbarhetstester, bestående av en gruppe funksjonshemmede brukere, samt en kontrollgruppe. Funn ene fra ... -
Usability Challenges for Contactless Mobile Payment at a Physical Point of Sale: Central Themes and Trade-offs
Gilje, Eivind Laugerud (Master thesis, 2009)This thesis was written in cooperation with Telenor as part of the project ``Tap2Pay''. The goal was to investigate usablity challenges for contactless mobile payment at a physical point of sale and identify central themes ... -
Usability Evaluation of Windows 8 with Keyboard and Mouse: Challenges Related to Operating System Migration in Large Organizations
Jansen, Nikolas (Master thesis, 2013)The purpose of this study has been to evaluate the usability of Windows 8 when using keyboard and mouse. Sub goals have been to uncover the usability problems and to generate recommendations for organizations upgrading to ... -
User Participation in the Development of a Large-Scale Electric Health Record System
Zahlsen, Øivind Klungseth (Doctoral theses at NTNU;2023:140, Doctoral thesis, 2023)The active involvement of users is considered a best practice in the development of information systems and is a core element in both user-centered and participatory design. Considering the increasing size and complexity ... -
User-centered design in rural South Africa: How well does current best practice apply for this setting?
Dreier, Johan Morten (Master thesis, 2012)Designing ICT systems in the developing world is perceived to be a challenge. But is this really a challenge if we use state-of-the-art development methods? Will the fact that most standards and heuristics are made in the ...