Browsing NTNU Open by Author "Frantz, Christopher"
Now showing items 1-20 of 27
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A Comparison of Two Historical Trader Societies – An Agent-Based Simulation Study of English East India Company and New-Julfa
Sedigh, Amir Hosein Afshar; Frantz, Christopher; Savarimuthu, Bastin Tony Roy; Purvis, Martin K; Purvis, Maryam A (Journal article; Peer reviewed, 2019)In this paper, we study the English East India Company (EIC) and Armenian traders of New-Julfa (Julfa) that were active during 17th and 18th centuries. Both were successful trading cooperatives that relied on different ... -
A prediction model for cargo-specific vessel availability
Goyal, Utkarsh (Master thesis, 2022)A shortage of vessels at a port can significantly impact cargo and trade flow. Businesses can predict when and how vessels will be available by understanding the factors that influence vessel availability at a port. This ... -
A study of how peer review used in group and individual assignments in Computer Science impacts students' learning outcome
Hoel, Hans Kristian (Master thesis, 2023)Peer review er en læringsmetode som har eksistert i mange år, og som har blitt brukt på forskjellige måter i ulike læringssammenhenger. Målet for denne masteroppgaven var å undersøke på hvilken måte læringsutbyttet påvirkes ... -
A Comparative Study on Apprenticeship Systems Using Agent-Based Simulation
Afshar Sedigh, Amir Hosein; Purvis, Martin K; Savarimuthu, Bastin Tony Roy; Frantz, Christopher; Purvis, Maryam A (Peer reviewed; Journal article, 2022)In this paper, we investigate the effects of different characteristics of apprenticeship programmes both in historical and contemporary societies. Apprenticeship is one of the major means to transfer skills in a society. ... -
Creating a framework for an ARPG-style game in the Unity game engine
Røed, Ole-Gustav; Aunebakk, Eivind Vold; Budsted, Einar (Bachelor thesis, 2019)Spillet som ble laget for denne oppgaven er innenfor sjangerne Action Role-Playing Game (ARPG) og Twin Stick Shooter ved bruk av spillmotoren Unity Game Engine. Spillet inneholder tilfeldig utstyr som spilleren kan ... -
CyberAIMs: A tool for teaching adversarial and systems thinking
Zoto, Erjon; Kowalski, Stewart James; Katt, Basel; Frantz, Christopher; Lopez Rojas, Edgar Alonso (Chapter, 2018)CyberAIMs stands for Cyber Agents’ Interactive Modeling and Simulation. We designed this tool in order to use it as an educational tool to teach Master students in a Cyber security course. This paper aims to describe the ... -
Designing Serious Games for Cyber Ranges: A Socio-technical Approach
Kianpour, Mazaher; Kowalski, Stewart James; Zoto, Erjon; Frantz, Christopher; Øverby, Harald (Chapter, 2019)Appropriate training is an effective solution to tackle the evolving threat landscape and conflicts in the cyber domain and to fulfill security requirements. Serious games demonstrate pedagogic effectiveness in this field, ... -
Exerski - Exploration of methods to increase adaptability and usability in rehabilitation games
Skinstad, Benjamin (Master thesis, 2022)Med en økende aldrende befolkning antas det at antallet personer som vil trenge hjelp til med dagligdagse aktiviteter vil øke. Data peker også på økningen i muskel- og skjelettplager i den yrkesaktive befolkningen på grunn ... -
Exploration of Automatic Quality Assurance of Code Reviews
Hægdahl, Jonas Eilertsen (Master thesis, 2023)Denne masteroppgaven vil gå inn i forskningen omgående kvalitetssikringen av kode anmeldelser for å lage en effektiv måte for lærere og lærerassistenter til å vite kvaliteten av kode anmeldelser som studenter skriver. Med ... -
Gamifying the MITRE ATT&CK for Cyber Security Training using the COFELET Framework
Amro, Lama (Master thesis, 2022)Cyberangrep blir mer sofistikerte og endrer seg raskt. Godt trente cybersikkerhetsansatte er nødvendig for å holde styr på disse angrepene, og dette begynner med en godt utdannet og godt trent kandidat. Mens cybersikkerh ... -
IG Coder: Enabling Visual Coding of Institutional Statements
Bognøy, Johanne (Master thesis, 2021)Denne oppgaven presenterer IG Coder, en webapplikasjon for interaktiv koding av institusjonelle setninger i Institutional Grammar-syntaksen. Institusjoner er direktiver for oppførsel, slik som de som finnes i lovverk og ... -
IG2NLP: Automated NLP Based Institutional Statement Annotation
Kjærandsen, Jonas (Master thesis, 2024)"Institutional Grammar" (Institusjonell Grammatikk) er en grammatikk for systematisk studie og analyse av institusjoner. Målet til den Institusjonelle Grammatikken er å formalisere en måte å definere institusjoner og å ... -
Impact of Avatar Personalization in an Application Coupling Virtual Reality and Brain Computer Interfaces
Le Ninivin, Louis (Master thesis, 2020)Virtual Reality (VR) har blitt stadig mer utbredt, og brukes på flere og flere felt. En slik bruk er den pågående kliniske studien GHOST av Nantes universitetssykehus, som kombinerer Virtual Reality med Brain-Computer ... -
Impact of Different Belief Facets on Agents’ Decision—A Refined Cognitive Architecture to Model the Interaction Between Organisations' Institutional Characteristics and Agents' Behaviour
Afshar Sedigh, Amir Hosein; Purvis, Martin K.; Savarimuthu, Bastin Tony Roy; Frantz, Christopher; Purvis, Maryam A (Lecture Notes in Computer Science;12298, Chapter, 2021)This paper presents a conceptual refinement of agent cognitive architecture inspired from the beliefs-desires-intentions (BDI) and the theory of planned behaviour (TPB) models, with an emphasis on different belief facets. ... -
Impact of Meta-roles on the Evolution of Organisational Institutions
Afshar Sedigh, Amir Hosein; Purvis, Martin K.; Savarimuthu, Bastin Tony Roy; Purvis, Maryam A; Frantz, Christopher (Chapter, 2021)This paper investigates the impact of changes in agents’ beliefs coupled with dynamics in agents’ meta-roles on the evolution of institutions. The study embeds agents’ meta-roles in the BDI architecture. In this context, ... -
Inequality: Driver or Inhibitor of Collective Action?
Frantz, Christopher; Ghorbani, Amineh (Chapter, 2019)Inequality is considered one of the drivers for the emergence of collective action, but conventional wisdom suggests that it is equality among the stakeholders that helps sustain it. Nonetheless, more controversial findings ... -
Institutional Grammar 2.0: A specification for encoding and analyzing institutional design
Frantz, Christopher; Siddiki, Saba (Journal article; Peer reviewed, 2021)Public affairs scholars have contributed rich insights on the role and outcomes of institutions in policy and administrative settings. They have offered numerous empirical studies of these topics, alongside concepts and ... -
Investigating Data-Oriented Design
Straume, Per-Morten (Master thesis, 2019)This thesis investigates the topic of data-oriented design, a topic that has received little attention within the academic community, but is starting to receive popularity within the video games industry. Through an ... -
Nationsim, a story-driven approach to Agent-Based Modeling of Nations interacting
Cinquemani, Leon (Master thesis, 2023)Agent-based simulasjon har lenge vært en viktig del av samfunnsvitenskap, både innenfor vitenskap og innenfor regjeringsarbeid. Denne Avhandlingen dekker arbeidet gjort for å lage et rammeverk som kan simulere en rekke ... -
New opportunities for institutional analysis in public administration research
Frantz, Christopher; Siddiki, Saba (Peer reviewed; Journal article, 2021)This Symposium features research that engages an institutional analysis approach, called the Institutional Grammar. Institutional analysis is the study of rules, norms, and strategies (e.g., public policies, organizational ...