Browsing NTNU Open by Author "Sharma, Kshitij"
Now showing items 1-20 of 78
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A Tool for In-Video Feedback
Uy, Huynh (Master thesis, 2021)Learning Analytics (LA) på navigasjonsmønstre blir ikke brukt nok til sanntidsformål. Mange forskningsinnsatser ønsker å forbedre læringsprosessene ved bruk av overlays og notifikasjoner. Å bruke en LA-modell for å detektere ... -
Adult Perception of Gender-Based Toys and Their Influence on Girls’ Careers in STEM
Lee-Cultura, Serena; Mangaroska, Katerina; Sharma, Kshitij (Chapter, 2018)STEM and Computer Science (CS) in general, are perceived as masculine disciplines; a dangerous fallacy that discourages girls to show interest in the domain. However, companies are moving towards designing toys to attract ... -
All eyes on me: Predicting consumer intentions on social commerce platforms using eye-tracking data and ensemble learning
Mikalef, Patrik; Sharma, Kshitij; Chatterjee, Sheshadri; Chaudhuri, Ranjan; Parida, Vinit; Gupta, Shivam (Journal article; Peer reviewed, 2023)Understanding what information is important for consumers when making a purchase-related decision has been a key question for researchers and practitioners ever since the advent of empirical research in commerce. Nevertheless, ... -
An eye-tracking study of consumer purchase behavior on mobile social commerce
Mesøy, Elisabeth Nygård (Master thesis, 2020)Den raske utviklingen av mobil handel har ført til fremveksten av mobil sosial handel. Dette har gjort det viktig for selskaper å forstå forbrukeratferd og kjøpsintensjoner i mobil sosial handel. Flere studier har undersøkt ... -
Assessing cognitive performance using physiological and facial features: Generalizing across contexts
Sharma, Kshitij; Niforatos, Evangelos; Giannakos, Michail; Kostakos, Vassilis (Peer reviewed; Journal article, 2020)Sensing and machine learning advances have enabled the unobtrusive measurement of physiological responses and facial expressions so as to estimate one's cognitive performance. This often boils down to mapping the states ... -
Building pipelines for educational data using AI and multimodal analytics: A “grey‐box” approach
Sharma, Kshitij; Papamitsiou, Zacharoula; Giannakos, Michail (Journal article; Peer reviewed, 2019)Students' on‐task engagement during adaptive learning activities has a significant effect on their performance, and at the same time, how these activities influence students' behavior is reflected in their effort exertion. ... -
Children's facial expressions during collaborative coding: Objective versus subjective performances
Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail (Peer reviewed; Journal article, 2022)Educational research has used the information extracted from facial expressions to explain learning performance in various educational settings like collaborative learning. Leveraging this, we extracted the emotions based ... -
Children's Interaction with Motion-Based Touchless Games: Kinecting Effectiveness and Efficiency
Lee-Cultura, Serena; Sharma, Kshitij; Aloizou, Valeria; Retalis, Symeon; Giannakos, Michail (Chapter, 2020)Leveraging movement data to support children's learning is appealing and technically challenging. However, there is limited knowledge about exploiting the complete design potential of bodily interplay in learning games. ... -
Children's play and problem-solving in motion-based learning technologies using a multi-modal mixed methods approach
Lee-Cultura, Serena; Sharma, Kshitij; Giannakos, Michail (Journal article; Peer reviewed, 2021)Motion-Based Learning Technologies (MBLT) offer a promising approach for integrating play and problem-solving behaviour within children’s learning. The proliferation of sensor technology has driven the field of learning ... -
Children’s Play and Problem Solving in Motion-Based Educational Games: Synergies between Human Annotations and Multi-Modal Data
Lee-Cultura, Serena; Sharma, Kshitij; Cosentino, Giulia; Papavlasopoulou, Sofia; Giannakos, Michail (Chapter, 2021)Identifying and supporting children’s play and problem solving behaviour is important for designing educational technologies. This can inform feedback mechanisms to scaffold learning (provide hints or progress information), ... -
Coding activities for children: Coupling eye-tracking with qualitative data to investigate gender differences
Papavlasopoulou, Sofia; Sharma, Kshitij; Giannakos, Michail (Peer reviewed; Journal article, 2019)Computational thinking and coding are becoming an integral part of K-12 education, with female students being underrepresented in such subjects. The proliferation of technological tools and programming environments offers ... -
Coding games and robots to enhance computational thinking: How collaboration and engagement moderate children’s attitudes?
Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail (Journal article; Peer reviewed, 2019)Collaboration and engagement while coding are vital elements for children, yet very little is known about how children’s engagement and collaboration impact their attitudes toward coding activities. The goal of the study ... -
Collaborative code editing Tool: Design and Evaluation
Svendsen, Fredrik (Master thesis, 2022)Kombinering av sensordata fra ulike datakilder er blitt vist til å gi ny og dypere forståelse av læringsprosessen. Læringsteknologi er som oftest forsket på og analysert gjennom begrensede datakilder oftest basert på direkte ... -
Deciding What to Purchase: Factors Impacting Consumer Decision-Making Behavior in Social Commerce
Ormevik, Erik (Master thesis, 2020)Den stadig utviklende tilstedeværelsen til social commerce medfører betydelige endringer i netthandelens verden, både for forbrukere og produsenter. Følgelig er det av stor interesse for selskaper som er engasjert i social ... -
Design of a smart emotion-aware reflection system for teachers
Oliver Fredriksen Werner, Aron (Master thesis, 2023)Læringsanalyse dashboard gir brukeren viktig informasjon om læringsprosesser. Til nå er det få dashboard som tar i bruk følelser som del av indikatorene sine. Følelser og sinnstilstand har mye å si for hvordan man lærer. ... -
Determining consumer engagement in word-of-mouth: Trust and network ties in a social commerce setting
Mikalef, Patrick; Pappas, Ilias; Giannakos, Michail; Sharma, Kshitij (Journal article; Peer reviewed, 2017)Prompted by the popularity of social commerce in the past few years, this study seeks to examine how online reviews influence consumer’s tendency to engage in word-of-mouth (WOM). We investigate how different aspects ... -
Digital storytelling for good with Tappetina game
Gomez Escribano, Javier; Jaccheri, Maria Letizia; Maragoudakis, Manolis; Sharma, Kshitij (Journal article; Peer reviewed, 2019)Context Storytelling is an important asset in today’s society. Digital platforms for storytelling can facilitate collaborative development of stories. The storytelling process, if properly facilitated, can lead to the ... -
Dual Gaze as a Proxy for Collaboration in Informal Learning
Sharma, Kshitij; Leftheriotis, Ioannis; Noor, Jama; Giannakos, Michail (Chapter, 2017)Interactive displays are increasingly employed in informal learning environments as a technology for enhancing students’ learning and engagement. Interactive displays allow students to collaborate and interact with the ... -
Electricity consumption forecasting with Transformer models
Gravrok, Andreas (Master thesis, 2023)Denne studien presenterer en omfattende evaluering av forskjellige maskinlærings- og dyp læringsmodeller, med et spesielt fokus på Transformer-modeller, for korttidsprognoser for strømforbruk. Modellene som ble evaluert ... -
Engineering Generalizable Features for Cognitive Performance from Eye-Tracking Data Through Machine Learning
Hollund, Aslak; Solvang, August Sollesnes (Master thesis, 2021)Moderne blikksporingsteknologi gjør det mulig med mindre sjenerende måling av kognitive ytelse. Kognisjonsevalueringssystemer bruker i dag skreddersydde egenskaper (features) til den gitte konteksten og har begrenset ...