Browsing NTNU Open by Author "Mora, Simone"
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A mobile extensible architecture for implementing ubiquitous discovery gestures based on object tagging
Mora, Simone (Master thesis, 2009)Mobility of people and their interactions with devices and services that every day become more pervasive in our life is a valuable challenge for system engineers. Locate friends, retrieve multimedia informations from ... -
Air Quality Monitoring in Coal-Centric Cities: A Hybrid Approach
Mora, Simone; deSouza, Priyanka N.; Duarte, Fábio; Wang, An; Paul, Sanjana; Berrones, Antonio; Ratti, Carlo (Journal article, 2023)Despite the increasing time sensitivity of climate change, many cities worldwide still heavily rely on coal. The extraction, processing, transport, and usage of coal lead to deteriorated air quality, resulting in complex ... -
AnyBoard Emulator - Assessment of Hybrid Board Game Development
Hallaråker, Hans Magnus Vethe (Master thesis, 2017)The project explores hybrid platforms and frameworks related to the AnyBoard platform. The main motivation for the project was to investigate new possibilities with a goal toexplore new functionality in an interactive ... -
Challenges in developing and adapting low-cost environmental sensing projects
Håtveit, Åse (Master thesis, 2024)Selv om det er kjent at miljøforurensning i urbane områder er en av de ledende årsakene til sykdom og for tidlig død, viser studier at det er mangel på åpne og tilgjengelige miljødata i både utviklingsland og industriland. ... -
Cloud-Platform for Rapid Prototyping of Internet of Things Applications - Tiles Toolkit
Sivapalan, Varun (Master thesis, 2016)The Internet of Things (IoT) has experienced an increasing amount of interest in recent years, and is today one of the most significant technologies being relevant to a wide range of industries and having potential for ... -
Designing IoT Applications in Lower Secondary Schools
Mavroudi, Anna; Divitini, Monica; Gianni, Francesco Valerio; Mora, Simone; Kvittem, Dag Rune (Chapter, 2018)The paper reports on a case study where four groups of lower secondary school students participated in a workshop and undertook the demanding role of designers of Internet of Things applications. In doing that, they made ... -
Developing a Social Innovation Methodology in the Web 2.0 Era
Vilarinho, Thomas; Floch, Jacqueline; Oliveira, Manuel Fradinho; Dinant, Inès; Pappas, Ilias; Mora, Simone (Chapter, 2018)The world is facing a growing number of societal challenges such as inequality rise, political upheaval, ageing population, etc. Governments are struggling to keep up to theirs existing service offers, making it difficult ... -
Empowering Social Innovators through Collaborative and Experiential Learning
Pappas, Ilias; Mora, Simone; Jaccheri, Maria Letizia; Mikalef, Patrick (Chapter, 2018)Educating social innovators in higher education is of great importance as many societal challenges exist. This study combines experiential learning with ICT tools to provide students with the needed competences and experiences ... -
End User Programming for TILES: Methods and Tools
Kirkemyr, Jonas (Master thesis, 2016)Simplifying the process of creating applications for TILES has been the goal for this work, which have been made possible through a simple development environment, and the use of a Domain-Specific Language, designed for ... -
Enhancing Air Quality Monitoring in Mexico City: A Hybrid Sensor-Machine Learning System
Chávez Galván, Camilo Israel; Zagal, Roberto; Mata, Miguel Felix; Duarte, Fábio; Mora, Simone; Arguelles, Amedeo; Mazzarello, Martina (Journal article; Peer reviewed, 2023)We present and approach for monitoring and built a dataset of regional historical air quality data in Mexico City. We design a hybrid air quality network prototype that combines mobile and stationary sensors to collect ... -
Evaluating the Meteorological Effects on the Urban Form–Air Quality Relationship Using Mobile Monitoring
Tian, Ye; deSouza, Priyanka; Mora, Simone; Yao, Xiaobai; Duarte, Fábio; Norford, Leslie; Lin, Hui; Ratti, Carlo (Peer reviewed; Journal article, 2022)Predictive models based on mobile measurements have been increasingly used to understand the spatiotemporal variations of intraurban air quality. However, the effects of meteorological factors, which significantly affect ... -
Experimenting a Digital Collaborative Platform for Supporting Social Innovation in Multiple Settings
Vilarinho, Thomas; Floch, Jacqueline; Pappas, Ilias; Mora, Simone; Oliveira, Manuel Fradinho; Dinant, Inès; Jaccheri, Maria Letizia (Chapter, 2018)Social Innovation is gaining popularity as an approach to address societal challenges. Governments, charities, NGOS and organizations are taking up the role of facilitating citizens participation into social innovation ... -
Exploring Programming Paradigms with IoT and Tiles for End-Users
Satcher, Daniel Alexander (Master thesis, 2017)This work explores visual, textual, and physical programming paradigms in order to create software that allows non-technical users to create applications using a rule-based engine. This rule-based engine prototype, Tiles ... -
Extending the TILES Toolkit - from Ideation to Prototyping
Mæhlum, Anders Riise (Master thesis, 2017)Internet of Things is a term that is slowly working its way into people s vocabulary. The steadily decline in hardware prices is making sensors and actuators more accessible, and embedded hardware devices can be acquired ... -
From Ideation to Prototyping of IoT Systems: The Case of Smart Cities
Gianni, Francesco Valerio (Doctoral theses at NTNU;2019:185, Doctoral thesis, 2019)Interacting with computers, for work or for leisure, originally required humans to speak the language of the machine, intended as interaction techniques, languages and procedures that are closer to how a computer works ... -
Game-Based Learning for IoT: the Tiles inventor toolkit
Mavroudi, Anna; Divitini, Monica; Mora, Simone; Gianni, Francesco Valerio (Chapter, 2018)This paper presents a Game-Based Learning Design Pattern for designing Internet of Things (IoT) applications, as well as an instance of this particular pattern, namely the ‘Tiles inventor game’. This educational game has ... -
Hyperlocal environmental data with a mobile platform in urban environments
Wang, An; Mora, Simone; Machida, Yuki; deSouza, Priyanka; Paul, Sanjana; Oyinlola, Oluwatobi; Duarte, Fábio; Ratti, Carlo (Peer reviewed; Journal article, 2023)Environmental data with a high spatio-temporal resolution is vital in informing actions toward tackling urban sustainability challenges. Yet, access to hyperlocal environmental data sources is limited due to the lack of ... -
Improving NO2 prediction by integrating tree diversity, urban form, and scale sensitivity through mobile monitoring
Tian, Ye; Wang, An; Mora, Simone; deSouza, Priyanka; Yao, Xiaobai; Duarte, Fábio; Lin, Hui; Ratti, Carlo (Journal article; Peer reviewed, 2023)Air pollution is a major threat to public health. However, two issues have not been adequately addressed in most conventional Land Use Regression models for air pollution prediction: 1). A combination of urban forest ... -
Introducing IoT Competencies to First-Year University Students With The Tiles Toolkit
Mora, Simone; Gianni, Francesco Valerio; Nichele, Stefano; Divitini, Monica (Chapter, 2018)Advances in the field of Internet of Things (IoT) are introducing innovations in multiple domains including smart cities, healthcare and transportation. An increasing number of jobs today require IoT competences that ... -
Key Themes, Trends, and Drivers of Mobile Ambient Air Quality Monitoring: A Systematic Review and Meta-Analysis
Wang, An; Paul, Sanjana; deSouza, Priyanka; Machida, Yuki; Mora, Simone; Duarte, Fábio; Ratti, Carlo (Journal article; Peer reviewed, 2023)Mobile ambient air quality monitoring is rapidly changing the current paradigm of air quality monitoring and growing as an important tool to address air quality and climate data gaps across the globe. This review seeks to ...