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Browsing NTNU Open by Author "Jaccheri, Maria Letizia"

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Now showing items 1-20 of 94

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    • A study of practices for domain and architecture knowledge management in a Scandinavian software company 

      Person, Anders (Master thesis, 2005)
      Knowledge management has become increasingly popular in the software industry. Knowledge is one of the software companies main asset, and large amounts of resources are being used to manage and re-use this knowledge. ...
    • Achieving agility and quality in product development -an empirical study of hardware startups 

      Berg, Vebjørn; Birkeland, Jørgen; Nguyen Duc, Anh; Pappas, Ilias; Jaccheri, Maria Letizia (Peer reviewed; Journal article, 2020)
      Context: Startups aim at scaling their business, often by developing innovative products with limited human and financial resources. The development of software products in the startup context is known as opportunistic, ...
    • Achieving loose coupling in the component-based Miles software development Platform: A Proof of Concept 

      Linde, Erling Wegger (Master thesis, 2008)
      The overall aim of this Master Thesis was to achieve a long life-time for the Miles Platform by enabling loose coupling between its various components and tools. The Miles Platform is a software development platform ...
    • An empirical study on female participation in software project courses 

      Nguyen Duc, Anh; Jaccheri, Maria Letizia; Abrahamsson, Pekka Kalevi (Journal article, 2019)
      Gender issues in software engineering education are gaining research attention due to the desire to promote female participation in the field. The objective of this work is to enhance the understanding of female students' ...
    • Assessing Student Behavior in Computer Science Education with an fsQCA Approach: The Role of Gains and Barriers 

      Pappas, Ilias; Giannakos, Michail; Jaccheri, Maria Letizia; Sampson, Demetrios G (Journal article; Peer reviewed, 2017)
      This study uses complexity theory to understand the causal patterns of factors that stimulate students’ intention to continue studies in computer science (CS). To this end, it identifies gains and barriers as essential ...
    • Blockchain and Sustainability: A Systematic Mapping Study 

      Lund, Eirik Harald; Jaccheri, Maria Letizia; Li, Jingyue; Cico, Orges; Bai, Xiaoying (Chapter, 2019)
      Sustainability is a topic of increasing interest. The United Nations has released a list of 17 goals for sustainable development for the global community. Blockchain is a recent technological innovation that shows great ...
    • Blockchain and Sustainability: A Tertiary Study 

      Jiang, Shanshan; Jakobsen, Kine Charlotte; Jaccheri, Maria Letizia; Li, Jingyue (Chapter, 2021)
      Blockchain is an emerging technology with potential to address issues related to sustainability. Literature reviews on blockchain and sustain ability exist, but there is a need to consolidate existing results, in particular, ...
    • Coordination in Large-Scale Agile Development 

      Morken, Ragnar Alexander T (Master thesis, 2014)
      In the last decade agile software development methods has become one of themost popular topics within software engineering. Agile software developmentis well accepted in small projects among the practitioner community and ...
    • Creating an Effective Exergame with Lasting Entertainment Value 

      Hagen, Kristoffer; Weie, Stian (Master thesis, 2015)
      There have been many efforts towards developing research prototypes for exergames, but the majority of them have been for short-term demonstration purposes. In particular, the design of those prototypes has been focused ...
    • Creating and evaluating an application for motivation through collective exercise 

      Oftedal, Ingeborg Ødegård (Master thesis, 2016)
      Many systems have been developed over the years with aim to motivate physical activity and behavioural change. The process is complex, and is often necessary to implement several strategies. Integrating the user's social ...
    • Cybersecurity awareness for children: A systematic literature review 

      Quayyum, Farzana; Cruzes, Daniela Soares; Jaccheri, Maria Letizia (Peer reviewed; Journal article, 2021)
      Cybersecurity for children has received much attention and has become a rapidly growing topic due to the increased availability of the internet to children and their consequent exposure to various online risks. This paper ...
    • Design and implement chords and personal windows for multi-user collaboration on a large multi-touch vertical display 

      Leftheriotis, Ioannis; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia (Peer reviewed; Journal article, 2016)
      Co-located collaboration on large vertical screens has become technically feasible, but users are faced with increased effort, or have to wear intrusive personal identifiers. Previous research on co-located collaboration ...
    • Designing and Evaluating a Tablet Application for Guitar Effect Control 

      Ekroll, Lars Kinn (Master thesis, 2015)
      The company Aalberg Audio is developing a system of audio effects aimed at guitar players, and wants a software application for tablets that can control these effects wirelessly. This study tried to determine whether ...
    • Designing Game-Inspired Applications to Increase Daily PA for People with ID 

      Evensen, Ingrid; Omfjord, Jens Brandsgård; Torrado Vidal, Juan Carlos; Gomez Escribano, Javier; Jaccheri, Maria Letizia (Chapter, 2019)
      People with intellectual disabilities are less likely to meet the recommended daily levels of physical activity. Meeting these requirements can lower the risk of serious health problems and life threatening diseases. To ...
    • Designing game-inspired mobile applications to promote physical activity for individuals with intellectual disabilities 

      Evensen, Ingrid; Omfjord, Jens Brandsgård (Master thesis, 2019)
      Motivasjon: Av verdens befolkning er det estimert at 1% lever med psykisk utviklingshemming. Studier viser at mengden fysisk aktivitet er veldig lav hos denne gruppen. Fysisk aktivitet er bevist å redusere risikoen for å ...
    • Designing game-inspired mobile applications to promote physical activity for individuals with intellectual disabilities 

      Evensen, Ingrid; Omfjord, Jens Brandsgård (Master thesis, 2019)
      Motivasjon: Av verdens befolkning er det estimert at 1% lever med psykisk utviklingshemming. Studier viser at mengden fysisk aktivitet er veldig lav hos denne gruppen. Fysisk aktivitet er bevist å redusere risikoen for å ...
    • Designing Mobile Software to Prevent Child Marriage 

      Brevik, Jostein (Master thesis, 2019)
      Flere enn 20 millioner barn under 18 år blir gift hvert år, til tross for globalt arbeid for å utrydde denne skikken. Nåværende trender tyder på at selv om prosentandelen ekteskap hvor barn er involvert går ned, vil den ...
    • Designing Software to Prevent Child Marriage Globally 

      Brevik, Jostein; Jaccheri, Maria Letizia; Vidal, Juan Carlos Torrado (Chapter, 2019)
      Child marriage is any marriage where one or both of the participants is under the age of 18. Today, more than 12 million such marriages happen every year [11]. Giving children and the communities around them access to ...
    • Detecting Gender Stereotypes in Children Digital StoryTelling 

      Rubegni, Elisa; Landoni, Monica; De Angeli, Antonella; Jaccheri, Maria Letizia (Chapter; Peer reviewed, 2019)
      Gender is a major variable affecting identity and life opportunities from a young age. Our research aims to explore the persistence of gender stereotypes in multimedia stories created by children with the final purpose of ...
    • Developer and Customer Collaboration in Agile Software Development 

      Torstensen, Aleksander (Master thesis, 2015)
      The contribution of this thesis is an in-field verification that Agile software development projects are prone to developer and customer collaboration problems. The focus of collaboration in Agile projects is a trending ...

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