Blar i NTNU Open på forfatter "Helsing, Johan Klokkhammer"
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Framework for Real-Time Editing of Endless Procedural Terrains
Helsing, Johan Klokkhammer (Master thesis, 2014)Procedural content generation is the act of creating video game content automatically, through algorithmic means. In online procedural generation, content is generated as the game is running on the consumer's computer. Online ...