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dc.contributor.authorWang, Alf Inge
dc.date.accessioned2022-07-07T08:48:42Z
dc.date.available2022-07-07T08:48:42Z
dc.date.created2021-02-10T12:33:36Z
dc.date.issued2021
dc.identifier.citationEntertainment Computing. 2021, 38 .en_US
dc.identifier.issn1875-9521
dc.identifier.urihttps://hdl.handle.net/11250/3003412
dc.description.abstractPokémon Go is one of the most successful mobile games of all time and has motivated its users to become physically active, socialize, and spend more time outdoors. There have been published some systematic literature reviews related to Pokémon Go, but few address health effects beyond the physical health of playing the game. This paper presents the results from a systematic literature review on how the game affects physical, mental, and social health and the players’ motivation for starting, keep on, and stop playing the game. The literature review identified fifty-nine studies related to the topic, which were accepted according to the inclusion and exclusion criteria and the critical appraisal. The main conclusion is that Pokémon Go has an apparent positive effect on its player’s physical, mental, and social health, although this effect only lasts as long as the player plays the game. Further, the motivation and motives for playing the game include having a fun and immersive experience, getting physical exercise, social reasons, and nostalgia related to the Pokémon universe. The reasons for why people stopped playing the game included technical challenges, slow progress in the game that required more effort increasingly, and lack of variation and content.en_US
dc.language.isoengen_US
dc.publisherElsevieren_US
dc.relation.urihttps://www.sciencedirect.com/science/article/pii/S1875952121000082
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.subjectDataspillen_US
dc.subjectComputer gamesen_US
dc.subjectAllmennhelseen_US
dc.subjectPublic healthen_US
dc.subjectUtvidet virkeligheten_US
dc.subjectAugmented Realityen_US
dc.subjectMotivasjonen_US
dc.subjectMotivationen_US
dc.titleSystematic literature review on health effects of playing Pokémon Goen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.subject.nsiVDP::Datateknologi: 551en_US
dc.subject.nsiVDP::Computer technology: 551en_US
dc.source.pagenumber10en_US
dc.source.volume38en_US
dc.source.journalEntertainment Computingen_US
dc.identifier.doi10.1016/j.entcom.2021.100411
dc.identifier.cristin1888489
cristin.ispublishedtrue
cristin.fulltextpreprint
cristin.qualitycode1


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Navngivelse 4.0 Internasjonal
Except where otherwise noted, this item's license is described as Navngivelse 4.0 Internasjonal